Struct aws_sdk_appmesh::input::ListMeshesInput
source · #[non_exhaustive]pub struct ListMeshesInput { /* private fields */ }
Implementations§
source§impl ListMeshesInput
impl ListMeshesInput
sourcepub async fn make_operation(
&self,
_config: &Config
) -> Result<Operation<ListMeshes, AwsResponseRetryClassifier>, BuildError>
pub async fn make_operation(
&self,
_config: &Config
) -> Result<Operation<ListMeshes, AwsResponseRetryClassifier>, BuildError>
Consumes the builder and constructs an Operation<ListMeshes
>
sourcepub fn builder() -> Builder
pub fn builder() -> Builder
Creates a new builder-style object to manufacture ListMeshesInput
.
source§impl ListMeshesInput
impl ListMeshesInput
sourcepub fn next_token(&self) -> Option<&str>
pub fn next_token(&self) -> Option<&str>
The nextToken
value returned from a previous paginated ListMeshes
request where limit
was used and the results exceeded the value of that parameter. Pagination continues from the end of the previous results that returned the nextToken
value.
This token should be treated as an opaque identifier that is used only to retrieve the next items in a list and not for other programmatic purposes.
sourcepub fn limit(&self) -> Option<i32>
pub fn limit(&self) -> Option<i32>
The maximum number of results returned by ListMeshes
in paginated output. When you use this parameter, ListMeshes
returns only limit
results in a single page along with a nextToken
response element. You can see the remaining results of the initial request by sending another ListMeshes
request with the returned nextToken
value. This value can be between 1 and 100. If you don't use this parameter, ListMeshes
returns up to 100 results and a nextToken
value if applicable.
Trait Implementations§
source§impl Clone for ListMeshesInput
impl Clone for ListMeshesInput
source§fn clone(&self) -> ListMeshesInput
fn clone(&self) -> ListMeshesInput
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moresource§impl Debug for ListMeshesInput
impl Debug for ListMeshesInput
source§impl PartialEq<ListMeshesInput> for ListMeshesInput
impl PartialEq<ListMeshesInput> for ListMeshesInput
source§fn eq(&self, other: &ListMeshesInput) -> bool
fn eq(&self, other: &ListMeshesInput) -> bool
self
and other
values to be equal, and is used
by ==
.