Struct aws_sdk_appmesh::input::delete_virtual_node_input::Builder
source · pub struct Builder { /* private fields */ }
Expand description
A builder for DeleteVirtualNodeInput
.
Implementations§
source§impl Builder
impl Builder
sourcepub fn virtual_node_name(self, input: impl Into<String>) -> Self
pub fn virtual_node_name(self, input: impl Into<String>) -> Self
The name of the virtual node to delete.
sourcepub fn set_virtual_node_name(self, input: Option<String>) -> Self
pub fn set_virtual_node_name(self, input: Option<String>) -> Self
The name of the virtual node to delete.
sourcepub fn mesh_name(self, input: impl Into<String>) -> Self
pub fn mesh_name(self, input: impl Into<String>) -> Self
The name of the service mesh to delete the virtual node in.
sourcepub fn set_mesh_name(self, input: Option<String>) -> Self
pub fn set_mesh_name(self, input: Option<String>) -> Self
The name of the service mesh to delete the virtual node in.
sourcepub fn mesh_owner(self, input: impl Into<String>) -> Self
pub fn mesh_owner(self, input: impl Into<String>) -> Self
The Amazon Web Services IAM account ID of the service mesh owner. If the account ID is not your own, then it's the ID of the account that shared the mesh with your account. For more information about mesh sharing, see Working with shared meshes.
sourcepub fn set_mesh_owner(self, input: Option<String>) -> Self
pub fn set_mesh_owner(self, input: Option<String>) -> Self
The Amazon Web Services IAM account ID of the service mesh owner. If the account ID is not your own, then it's the ID of the account that shared the mesh with your account. For more information about mesh sharing, see Working with shared meshes.
sourcepub fn build(self) -> Result<DeleteVirtualNodeInput, BuildError>
pub fn build(self) -> Result<DeleteVirtualNodeInput, BuildError>
Consumes the builder and constructs a DeleteVirtualNodeInput
.
Examples found in repository?
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pub async fn customize(
self,
) -> std::result::Result<
crate::operation::customize::CustomizableOperation<
crate::operation::DeleteVirtualNode,
aws_http::retry::AwsResponseRetryClassifier,
>,
aws_smithy_http::result::SdkError<crate::error::DeleteVirtualNodeError>,
> {
let handle = self.handle.clone();
let operation = self
.inner
.build()
.map_err(aws_smithy_http::result::SdkError::construction_failure)?
.make_operation(&handle.conf)
.await
.map_err(aws_smithy_http::result::SdkError::construction_failure)?;
Ok(crate::operation::customize::CustomizableOperation { handle, operation })
}
/// Sends the request and returns the response.
///
/// If an error occurs, an `SdkError` will be returned with additional details that
/// can be matched against.
///
/// By default, any retryable failures will be retried twice. Retry behavior
/// is configurable with the [RetryConfig](aws_smithy_types::retry::RetryConfig), which can be
/// set when configuring the client.
pub async fn send(
self,
) -> std::result::Result<
crate::output::DeleteVirtualNodeOutput,
aws_smithy_http::result::SdkError<crate::error::DeleteVirtualNodeError>,
> {
let op = self
.inner
.build()
.map_err(aws_smithy_http::result::SdkError::construction_failure)?
.make_operation(&self.handle.conf)
.await
.map_err(aws_smithy_http::result::SdkError::construction_failure)?;
self.handle.client.call(op).await
}