Struct LogPattern

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#[non_exhaustive]
pub struct LogPattern { pub pattern_set_name: Option<String>, pub pattern_name: Option<String>, pub pattern: Option<String>, pub rank: i32, }
Expand description

An object that defines the log patterns that belongs to a LogPatternSet.

Fields (Non-exhaustive)§

This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.
§pattern_set_name: Option<String>

The name of the log pattern. A log pattern name can contain as many as 30 characters, and it cannot be empty. The characters can be Unicode letters, digits, or one of the following symbols: period, dash, underscore.

§pattern_name: Option<String>

The name of the log pattern. A log pattern name can contain as many as 50 characters, and it cannot be empty. The characters can be Unicode letters, digits, or one of the following symbols: period, dash, underscore.

§pattern: Option<String>

A regular expression that defines the log pattern. A log pattern can contain as many as 50 characters, and it cannot be empty. The pattern must be DFA compatible. Patterns that utilize forward lookahead or backreference constructions are not supported.

§rank: i32

Rank of the log pattern. Must be a value between 1 and 1,000,000. The patterns are sorted by rank, so we recommend that you set your highest priority patterns with the lowest rank. A pattern of rank 1 will be the first to get matched to a log line. A pattern of rank 1,000,000 will be last to get matched. When you configure custom log patterns from the console, a Low severity pattern translates to a 750,000 rank. A Medium severity pattern translates to a 500,000 rank. And a High severity pattern translates to a 250,000 rank. Rank values less than 1 or greater than 1,000,000 are reserved for Amazon Web Services provided patterns.

Implementations§

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impl LogPattern

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pub fn pattern_set_name(&self) -> Option<&str>

The name of the log pattern. A log pattern name can contain as many as 30 characters, and it cannot be empty. The characters can be Unicode letters, digits, or one of the following symbols: period, dash, underscore.

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pub fn pattern_name(&self) -> Option<&str>

The name of the log pattern. A log pattern name can contain as many as 50 characters, and it cannot be empty. The characters can be Unicode letters, digits, or one of the following symbols: period, dash, underscore.

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pub fn pattern(&self) -> Option<&str>

A regular expression that defines the log pattern. A log pattern can contain as many as 50 characters, and it cannot be empty. The pattern must be DFA compatible. Patterns that utilize forward lookahead or backreference constructions are not supported.

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pub fn rank(&self) -> i32

Rank of the log pattern. Must be a value between 1 and 1,000,000. The patterns are sorted by rank, so we recommend that you set your highest priority patterns with the lowest rank. A pattern of rank 1 will be the first to get matched to a log line. A pattern of rank 1,000,000 will be last to get matched. When you configure custom log patterns from the console, a Low severity pattern translates to a 750,000 rank. A Medium severity pattern translates to a 500,000 rank. And a High severity pattern translates to a 250,000 rank. Rank values less than 1 or greater than 1,000,000 are reserved for Amazon Web Services provided patterns.

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impl LogPattern

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pub fn builder() -> LogPatternBuilder

Creates a new builder-style object to manufacture LogPattern.

Trait Implementations§

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impl Clone for LogPattern

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fn clone(&self) -> LogPattern

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for LogPattern

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for LogPattern

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fn eq(&self, other: &LogPattern) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for LogPattern

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