pub struct UpdateLogPatternFluentBuilder { /* private fields */ }Expand description
Fluent builder constructing a request to UpdateLogPattern.
Adds a log pattern to a LogPatternSet.
Implementations§
Source§impl UpdateLogPatternFluentBuilder
impl UpdateLogPatternFluentBuilder
Sourcepub fn as_input(&self) -> &UpdateLogPatternInputBuilder
pub fn as_input(&self) -> &UpdateLogPatternInputBuilder
Access the UpdateLogPattern as a reference.
Sourcepub async fn send(
self,
) -> Result<UpdateLogPatternOutput, SdkError<UpdateLogPatternError, HttpResponse>>
pub async fn send( self, ) -> Result<UpdateLogPatternOutput, SdkError<UpdateLogPatternError, HttpResponse>>
Sends the request and returns the response.
If an error occurs, an SdkError will be returned with additional details that
can be matched against.
By default, any retryable failures will be retried twice. Retry behavior is configurable with the RetryConfig, which can be set when configuring the client.
Sourcepub fn customize(
self,
) -> CustomizableOperation<UpdateLogPatternOutput, UpdateLogPatternError, Self>
pub fn customize( self, ) -> CustomizableOperation<UpdateLogPatternOutput, UpdateLogPatternError, Self>
Consumes this builder, creating a customizable operation that can be modified before being sent.
Sourcepub fn resource_group_name(self, input: impl Into<String>) -> Self
pub fn resource_group_name(self, input: impl Into<String>) -> Self
The name of the resource group.
Sourcepub fn set_resource_group_name(self, input: Option<String>) -> Self
pub fn set_resource_group_name(self, input: Option<String>) -> Self
The name of the resource group.
Sourcepub fn get_resource_group_name(&self) -> &Option<String>
pub fn get_resource_group_name(&self) -> &Option<String>
The name of the resource group.
Sourcepub fn pattern_set_name(self, input: impl Into<String>) -> Self
pub fn pattern_set_name(self, input: impl Into<String>) -> Self
The name of the log pattern set.
Sourcepub fn set_pattern_set_name(self, input: Option<String>) -> Self
pub fn set_pattern_set_name(self, input: Option<String>) -> Self
The name of the log pattern set.
Sourcepub fn get_pattern_set_name(&self) -> &Option<String>
pub fn get_pattern_set_name(&self) -> &Option<String>
The name of the log pattern set.
Sourcepub fn pattern_name(self, input: impl Into<String>) -> Self
pub fn pattern_name(self, input: impl Into<String>) -> Self
The name of the log pattern.
Sourcepub fn set_pattern_name(self, input: Option<String>) -> Self
pub fn set_pattern_name(self, input: Option<String>) -> Self
The name of the log pattern.
Sourcepub fn get_pattern_name(&self) -> &Option<String>
pub fn get_pattern_name(&self) -> &Option<String>
The name of the log pattern.
Sourcepub fn pattern(self, input: impl Into<String>) -> Self
pub fn pattern(self, input: impl Into<String>) -> Self
The log pattern. The pattern must be DFA compatible. Patterns that utilize forward lookahead or backreference constructions are not supported.
Sourcepub fn set_pattern(self, input: Option<String>) -> Self
pub fn set_pattern(self, input: Option<String>) -> Self
The log pattern. The pattern must be DFA compatible. Patterns that utilize forward lookahead or backreference constructions are not supported.
Sourcepub fn get_pattern(&self) -> &Option<String>
pub fn get_pattern(&self) -> &Option<String>
The log pattern. The pattern must be DFA compatible. Patterns that utilize forward lookahead or backreference constructions are not supported.
Sourcepub fn rank(self, input: i32) -> Self
pub fn rank(self, input: i32) -> Self
Rank of the log pattern. Must be a value between 1 and 1,000,000. The patterns are sorted by rank, so we recommend that you set your highest priority patterns with the lowest rank. A pattern of rank 1 will be the first to get matched to a log line. A pattern of rank 1,000,000 will be last to get matched. When you configure custom log patterns from the console, a Low severity pattern translates to a 750,000 rank. A Medium severity pattern translates to a 500,000 rank. And a High severity pattern translates to a 250,000 rank. Rank values less than 1 or greater than 1,000,000 are reserved for Amazon Web Services provided patterns.
Sourcepub fn set_rank(self, input: Option<i32>) -> Self
pub fn set_rank(self, input: Option<i32>) -> Self
Rank of the log pattern. Must be a value between 1 and 1,000,000. The patterns are sorted by rank, so we recommend that you set your highest priority patterns with the lowest rank. A pattern of rank 1 will be the first to get matched to a log line. A pattern of rank 1,000,000 will be last to get matched. When you configure custom log patterns from the console, a Low severity pattern translates to a 750,000 rank. A Medium severity pattern translates to a 500,000 rank. And a High severity pattern translates to a 250,000 rank. Rank values less than 1 or greater than 1,000,000 are reserved for Amazon Web Services provided patterns.
Sourcepub fn get_rank(&self) -> &Option<i32>
pub fn get_rank(&self) -> &Option<i32>
Rank of the log pattern. Must be a value between 1 and 1,000,000. The patterns are sorted by rank, so we recommend that you set your highest priority patterns with the lowest rank. A pattern of rank 1 will be the first to get matched to a log line. A pattern of rank 1,000,000 will be last to get matched. When you configure custom log patterns from the console, a Low severity pattern translates to a 750,000 rank. A Medium severity pattern translates to a 500,000 rank. And a High severity pattern translates to a 250,000 rank. Rank values less than 1 or greater than 1,000,000 are reserved for Amazon Web Services provided patterns.
Trait Implementations§
Source§impl Clone for UpdateLogPatternFluentBuilder
impl Clone for UpdateLogPatternFluentBuilder
Source§fn clone(&self) -> UpdateLogPatternFluentBuilder
fn clone(&self) -> UpdateLogPatternFluentBuilder
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreAuto Trait Implementations§
impl Freeze for UpdateLogPatternFluentBuilder
impl !RefUnwindSafe for UpdateLogPatternFluentBuilder
impl Send for UpdateLogPatternFluentBuilder
impl Sync for UpdateLogPatternFluentBuilder
impl Unpin for UpdateLogPatternFluentBuilder
impl !UnwindSafe for UpdateLogPatternFluentBuilder
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the foreground set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red() and
green(), which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg():
use yansi::{Paint, Color};
painted.fg(Color::White);Set foreground color to white using white().
use yansi::Paint;
painted.white();Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the background set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red() and
on_green(), which have the same functionality but
are pithier.
§Example
Set background color to red using fg():
use yansi::{Paint, Color};
painted.bg(Color::Red);Set background color to red using on_red().
use yansi::Paint;
painted.on_red();Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute value.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold() and
underline(), which have the same functionality
but are pithier.
§Example
Make text bold using attr():
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);Make text bold using using bold().
use yansi::Paint;
painted.bold();Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi Quirk value.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask() and
wrap(), which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk():
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);Enable wrapping using wrap().
use yansi::Paint;
painted.wrap();Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted only when both stdout and stderr are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);