#[non_exhaustive]
pub struct ListServerNeighborsOutput { pub neighbors: Option<Vec<NeighborConnectionDetail>>, pub next_token: Option<String>, pub known_dependency_count: i64, }

Fields (Non-exhaustive)

This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.
neighbors: Option<Vec<NeighborConnectionDetail>>

List of distinct servers that are one hop away from the given server.

next_token: Option<String>

Token to retrieve the next set of results. For example, if you specified 100 IDs for ListServerNeighborsRequest$neighborConfigurationIds but set ListServerNeighborsRequest$maxResults to 10, you received a set of 10 results along with this token. Use this token in the next query to retrieve the next set of 10.

known_dependency_count: i64

Count of distinct servers that are one hop away from the given server.

Implementations

List of distinct servers that are one hop away from the given server.

Token to retrieve the next set of results. For example, if you specified 100 IDs for ListServerNeighborsRequest$neighborConfigurationIds but set ListServerNeighborsRequest$maxResults to 10, you received a set of 10 results along with this token. Use this token in the next query to retrieve the next set of 10.

Count of distinct servers that are one hop away from the given server.

Creates a new builder-style object to manufacture ListServerNeighborsOutput

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