#[non_exhaustive]pub struct SuspendedState {
pub dynamic_scaling_in_suspended: Option<bool>,
pub dynamic_scaling_out_suspended: Option<bool>,
pub scheduled_scaling_suspended: Option<bool>,
}
Expand description
Specifies whether the scaling activities for a scalable target are in a suspended state.
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.dynamic_scaling_in_suspended: Option<bool>
Whether scale in by a target tracking scaling policy or a step scaling policy is suspended. Set the value to true
if you don't want Application Auto Scaling to remove capacity when a scaling policy is triggered. The default is false
.
dynamic_scaling_out_suspended: Option<bool>
Whether scale out by a target tracking scaling policy or a step scaling policy is suspended. Set the value to true
if you don't want Application Auto Scaling to add capacity when a scaling policy is triggered. The default is false
.
scheduled_scaling_suspended: Option<bool>
Whether scheduled scaling is suspended. Set the value to true
if you don't want Application Auto Scaling to add or remove capacity by initiating scheduled actions. The default is false
.
Implementations§
Source§impl SuspendedState
impl SuspendedState
Sourcepub fn dynamic_scaling_in_suspended(&self) -> Option<bool>
pub fn dynamic_scaling_in_suspended(&self) -> Option<bool>
Whether scale in by a target tracking scaling policy or a step scaling policy is suspended. Set the value to true
if you don't want Application Auto Scaling to remove capacity when a scaling policy is triggered. The default is false
.
Sourcepub fn dynamic_scaling_out_suspended(&self) -> Option<bool>
pub fn dynamic_scaling_out_suspended(&self) -> Option<bool>
Whether scale out by a target tracking scaling policy or a step scaling policy is suspended. Set the value to true
if you don't want Application Auto Scaling to add capacity when a scaling policy is triggered. The default is false
.
Sourcepub fn scheduled_scaling_suspended(&self) -> Option<bool>
pub fn scheduled_scaling_suspended(&self) -> Option<bool>
Whether scheduled scaling is suspended. Set the value to true
if you don't want Application Auto Scaling to add or remove capacity by initiating scheduled actions. The default is false
.
Source§impl SuspendedState
impl SuspendedState
Sourcepub fn builder() -> SuspendedStateBuilder
pub fn builder() -> SuspendedStateBuilder
Creates a new builder-style object to manufacture SuspendedState
.
Trait Implementations§
Source§impl Clone for SuspendedState
impl Clone for SuspendedState
Source§fn clone(&self) -> SuspendedState
fn clone(&self) -> SuspendedState
1.0.0 · Source§const fn clone_from(&mut self, source: &Self)
const fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl Debug for SuspendedState
impl Debug for SuspendedState
Source§impl PartialEq for SuspendedState
impl PartialEq for SuspendedState
impl StructuralPartialEq for SuspendedState
Auto Trait Implementations§
impl Freeze for SuspendedState
impl RefUnwindSafe for SuspendedState
impl Send for SuspendedState
impl Sync for SuspendedState
impl Unpin for SuspendedState
impl UnwindSafe for SuspendedState
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the foreground set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red()
and
green()
, which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg()
:
use yansi::{Paint, Color};
painted.fg(Color::White);
Set foreground color to white using white()
.
use yansi::Paint;
painted.white();
Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the background set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red()
and
on_green()
, which have the same functionality but
are pithier.
§Example
Set background color to red using fg()
:
use yansi::{Paint, Color};
painted.bg(Color::Red);
Set background color to red using on_red()
.
use yansi::Paint;
painted.on_red();
Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute
value
.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold()
and
underline()
, which have the same functionality
but are pithier.
§Example
Make text bold using attr()
:
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);
Make text bold using using bold()
.
use yansi::Paint;
painted.bold();
Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi
Quirk
value
.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask()
and
wrap()
, which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk()
:
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);
Enable wrapping using wrap()
.
use yansi::Paint;
painted.wrap();
Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition
value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted
only when both stdout
and stderr
are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);