#[non_exhaustive]pub struct Form {Show 13 fields
pub app_id: String,
pub environment_name: String,
pub id: String,
pub name: String,
pub form_action_type: FormActionType,
pub style: Option<FormStyle>,
pub data_type: Option<FormDataTypeConfig>,
pub fields: HashMap<String, FieldConfig>,
pub sectional_elements: HashMap<String, SectionalElement>,
pub schema_version: String,
pub tags: Option<HashMap<String, String>>,
pub cta: Option<FormCta>,
pub label_decorator: Option<LabelDecorator>,
}
Expand description
Contains the configuration settings for a Form
user interface (UI) element for an Amplify app. A form is a component you can add to your project by specifying a data source as the default configuration for the form.
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.app_id: String
The unique ID of the Amplify app associated with the form.
environment_name: String
The name of the backend environment that is a part of the Amplify app.
id: String
The unique ID of the form.
name: String
The name of the form.
form_action_type: FormActionType
The operation to perform on the specified form.
style: Option<FormStyle>
Stores the configuration for the form's style.
data_type: Option<FormDataTypeConfig>
The type of data source to use to create the form.
fields: HashMap<String, FieldConfig>
Stores the information about the form's fields.
sectional_elements: HashMap<String, SectionalElement>
Stores the visual helper elements for the form that are not associated with any data.
schema_version: String
The schema version of the form when it was imported.
One or more key-value pairs to use when tagging the form.
cta: Option<FormCta>
Stores the call to action configuration for the form.
label_decorator: Option<LabelDecorator>
Specifies an icon or decoration to display on the form.
Implementations§
Source§impl Form
impl Form
Sourcepub fn environment_name(&self) -> &str
pub fn environment_name(&self) -> &str
The name of the backend environment that is a part of the Amplify app.
Sourcepub fn form_action_type(&self) -> &FormActionType
pub fn form_action_type(&self) -> &FormActionType
The operation to perform on the specified form.
Sourcepub fn data_type(&self) -> Option<&FormDataTypeConfig>
pub fn data_type(&self) -> Option<&FormDataTypeConfig>
The type of data source to use to create the form.
Sourcepub fn fields(&self) -> &HashMap<String, FieldConfig>
pub fn fields(&self) -> &HashMap<String, FieldConfig>
Stores the information about the form's fields.
Sourcepub fn sectional_elements(&self) -> &HashMap<String, SectionalElement>
pub fn sectional_elements(&self) -> &HashMap<String, SectionalElement>
Stores the visual helper elements for the form that are not associated with any data.
Sourcepub fn schema_version(&self) -> &str
pub fn schema_version(&self) -> &str
The schema version of the form when it was imported.
One or more key-value pairs to use when tagging the form.
Sourcepub fn label_decorator(&self) -> Option<&LabelDecorator>
pub fn label_decorator(&self) -> Option<&LabelDecorator>
Specifies an icon or decoration to display on the form.
Trait Implementations§
impl StructuralPartialEq for Form
Auto Trait Implementations§
impl Freeze for Form
impl RefUnwindSafe for Form
impl Send for Form
impl Sync for Form
impl Unpin for Form
impl UnwindSafe for Form
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the foreground set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red()
and
green()
, which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg()
:
use yansi::{Paint, Color};
painted.fg(Color::White);
Set foreground color to white using white()
.
use yansi::Paint;
painted.white();
Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the background set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red()
and
on_green()
, which have the same functionality but
are pithier.
§Example
Set background color to red using fg()
:
use yansi::{Paint, Color};
painted.bg(Color::Red);
Set background color to red using on_red()
.
use yansi::Paint;
painted.on_red();
Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute
value
.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold()
and
underline()
, which have the same functionality
but are pithier.
§Example
Make text bold using attr()
:
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);
Make text bold using using bold()
.
use yansi::Paint;
painted.bold();
Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi
Quirk
value
.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask()
and
wrap()
, which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk()
:
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);
Enable wrapping using wrap()
.
use yansi::Paint;
painted.wrap();
Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition
value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted
only when both stdout
and stderr
are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);