#[non_exhaustive]pub struct CodegenJobBuilder { /* private fields */ }
Expand description
A builder for CodegenJob
.
Implementations§
Source§impl CodegenJobBuilder
impl CodegenJobBuilder
Sourcepub fn id(self, input: impl Into<String>) -> Self
pub fn id(self, input: impl Into<String>) -> Self
The unique ID for the code generation job.
This field is required.Sourcepub fn app_id(self, input: impl Into<String>) -> Self
pub fn app_id(self, input: impl Into<String>) -> Self
The ID of the Amplify app associated with the code generation job.
This field is required.Sourcepub fn set_app_id(self, input: Option<String>) -> Self
pub fn set_app_id(self, input: Option<String>) -> Self
The ID of the Amplify app associated with the code generation job.
Sourcepub fn get_app_id(&self) -> &Option<String>
pub fn get_app_id(&self) -> &Option<String>
The ID of the Amplify app associated with the code generation job.
Sourcepub fn environment_name(self, input: impl Into<String>) -> Self
pub fn environment_name(self, input: impl Into<String>) -> Self
The name of the backend environment associated with the code generation job.
This field is required.Sourcepub fn set_environment_name(self, input: Option<String>) -> Self
pub fn set_environment_name(self, input: Option<String>) -> Self
The name of the backend environment associated with the code generation job.
Sourcepub fn get_environment_name(&self) -> &Option<String>
pub fn get_environment_name(&self) -> &Option<String>
The name of the backend environment associated with the code generation job.
Sourcepub fn render_config(self, input: CodegenJobRenderConfig) -> Self
pub fn render_config(self, input: CodegenJobRenderConfig) -> Self
Describes the configuration information for rendering the UI component associated with the code generation job.
Sourcepub fn set_render_config(self, input: Option<CodegenJobRenderConfig>) -> Self
pub fn set_render_config(self, input: Option<CodegenJobRenderConfig>) -> Self
Describes the configuration information for rendering the UI component associated with the code generation job.
Sourcepub fn get_render_config(&self) -> &Option<CodegenJobRenderConfig>
pub fn get_render_config(&self) -> &Option<CodegenJobRenderConfig>
Describes the configuration information for rendering the UI component associated with the code generation job.
Sourcepub fn generic_data_schema(self, input: CodegenJobGenericDataSchema) -> Self
pub fn generic_data_schema(self, input: CodegenJobGenericDataSchema) -> Self
Describes the data schema for a code generation job.
Sourcepub fn set_generic_data_schema(
self,
input: Option<CodegenJobGenericDataSchema>,
) -> Self
pub fn set_generic_data_schema( self, input: Option<CodegenJobGenericDataSchema>, ) -> Self
Describes the data schema for a code generation job.
Sourcepub fn get_generic_data_schema(&self) -> &Option<CodegenJobGenericDataSchema>
pub fn get_generic_data_schema(&self) -> &Option<CodegenJobGenericDataSchema>
Describes the data schema for a code generation job.
Sourcepub fn auto_generate_forms(self, input: bool) -> Self
pub fn auto_generate_forms(self, input: bool) -> Self
Specifies whether to autogenerate forms in the code generation job.
Sourcepub fn set_auto_generate_forms(self, input: Option<bool>) -> Self
pub fn set_auto_generate_forms(self, input: Option<bool>) -> Self
Specifies whether to autogenerate forms in the code generation job.
Sourcepub fn get_auto_generate_forms(&self) -> &Option<bool>
pub fn get_auto_generate_forms(&self) -> &Option<bool>
Specifies whether to autogenerate forms in the code generation job.
Sourcepub fn features(self, input: CodegenFeatureFlags) -> Self
pub fn features(self, input: CodegenFeatureFlags) -> Self
Describes the feature flags that you can specify for a code generation job.
Sourcepub fn set_features(self, input: Option<CodegenFeatureFlags>) -> Self
pub fn set_features(self, input: Option<CodegenFeatureFlags>) -> Self
Describes the feature flags that you can specify for a code generation job.
Sourcepub fn get_features(&self) -> &Option<CodegenFeatureFlags>
pub fn get_features(&self) -> &Option<CodegenFeatureFlags>
Describes the feature flags that you can specify for a code generation job.
Sourcepub fn status(self, input: CodegenJobStatus) -> Self
pub fn status(self, input: CodegenJobStatus) -> Self
The status of the code generation job.
Sourcepub fn set_status(self, input: Option<CodegenJobStatus>) -> Self
pub fn set_status(self, input: Option<CodegenJobStatus>) -> Self
The status of the code generation job.
Sourcepub fn get_status(&self) -> &Option<CodegenJobStatus>
pub fn get_status(&self) -> &Option<CodegenJobStatus>
The status of the code generation job.
Sourcepub fn status_message(self, input: impl Into<String>) -> Self
pub fn status_message(self, input: impl Into<String>) -> Self
The customized status message for the code generation job.
Sourcepub fn set_status_message(self, input: Option<String>) -> Self
pub fn set_status_message(self, input: Option<String>) -> Self
The customized status message for the code generation job.
Sourcepub fn get_status_message(&self) -> &Option<String>
pub fn get_status_message(&self) -> &Option<String>
The customized status message for the code generation job.
Sourcepub fn asset(self, input: CodegenJobAsset) -> Self
pub fn asset(self, input: CodegenJobAsset) -> Self
The CodegenJobAsset
to use for the code generation job.
Sourcepub fn set_asset(self, input: Option<CodegenJobAsset>) -> Self
pub fn set_asset(self, input: Option<CodegenJobAsset>) -> Self
The CodegenJobAsset
to use for the code generation job.
Sourcepub fn get_asset(&self) -> &Option<CodegenJobAsset>
pub fn get_asset(&self) -> &Option<CodegenJobAsset>
The CodegenJobAsset
to use for the code generation job.
Adds a key-value pair to tags
.
To override the contents of this collection use set_tags
.
One or more key-value pairs to use when tagging the code generation job.
One or more key-value pairs to use when tagging the code generation job.
One or more key-value pairs to use when tagging the code generation job.
Sourcepub fn created_at(self, input: DateTime) -> Self
pub fn created_at(self, input: DateTime) -> Self
The time that the code generation job was created.
Sourcepub fn set_created_at(self, input: Option<DateTime>) -> Self
pub fn set_created_at(self, input: Option<DateTime>) -> Self
The time that the code generation job was created.
Sourcepub fn get_created_at(&self) -> &Option<DateTime>
pub fn get_created_at(&self) -> &Option<DateTime>
The time that the code generation job was created.
Sourcepub fn modified_at(self, input: DateTime) -> Self
pub fn modified_at(self, input: DateTime) -> Self
The time that the code generation job was modified.
Sourcepub fn set_modified_at(self, input: Option<DateTime>) -> Self
pub fn set_modified_at(self, input: Option<DateTime>) -> Self
The time that the code generation job was modified.
Sourcepub fn get_modified_at(&self) -> &Option<DateTime>
pub fn get_modified_at(&self) -> &Option<DateTime>
The time that the code generation job was modified.
Sourcepub fn dependencies(self, input: CodegenDependency) -> Self
pub fn dependencies(self, input: CodegenDependency) -> Self
Appends an item to dependencies
.
To override the contents of this collection use set_dependencies
.
Lists the dependency packages that may be required for the project code to run.
Sourcepub fn set_dependencies(self, input: Option<Vec<CodegenDependency>>) -> Self
pub fn set_dependencies(self, input: Option<Vec<CodegenDependency>>) -> Self
Lists the dependency packages that may be required for the project code to run.
Sourcepub fn get_dependencies(&self) -> &Option<Vec<CodegenDependency>>
pub fn get_dependencies(&self) -> &Option<Vec<CodegenDependency>>
Lists the dependency packages that may be required for the project code to run.
Sourcepub fn build(self) -> Result<CodegenJob, BuildError>
pub fn build(self) -> Result<CodegenJob, BuildError>
Consumes the builder and constructs a CodegenJob
.
This method will fail if any of the following fields are not set:
Trait Implementations§
Source§impl Clone for CodegenJobBuilder
impl Clone for CodegenJobBuilder
Source§fn clone(&self) -> CodegenJobBuilder
fn clone(&self) -> CodegenJobBuilder
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl Debug for CodegenJobBuilder
impl Debug for CodegenJobBuilder
Source§impl Default for CodegenJobBuilder
impl Default for CodegenJobBuilder
Source§fn default() -> CodegenJobBuilder
fn default() -> CodegenJobBuilder
Source§impl PartialEq for CodegenJobBuilder
impl PartialEq for CodegenJobBuilder
impl StructuralPartialEq for CodegenJobBuilder
Auto Trait Implementations§
impl Freeze for CodegenJobBuilder
impl RefUnwindSafe for CodegenJobBuilder
impl Send for CodegenJobBuilder
impl Sync for CodegenJobBuilder
impl Unpin for CodegenJobBuilder
impl UnwindSafe for CodegenJobBuilder
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the foreground set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red()
and
green()
, which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg()
:
use yansi::{Paint, Color};
painted.fg(Color::White);
Set foreground color to white using white()
.
use yansi::Paint;
painted.white();
Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the background set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red()
and
on_green()
, which have the same functionality but
are pithier.
§Example
Set background color to red using fg()
:
use yansi::{Paint, Color};
painted.bg(Color::Red);
Set background color to red using on_red()
.
use yansi::Paint;
painted.on_red();
Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute
value
.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold()
and
underline()
, which have the same functionality
but are pithier.
§Example
Make text bold using attr()
:
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);
Make text bold using using bold()
.
use yansi::Paint;
painted.bold();
Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi
Quirk
value
.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask()
and
wrap()
, which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk()
:
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);
Enable wrapping using wrap()
.
use yansi::Paint;
painted.wrap();
Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition
value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted
only when both stdout
and stderr
are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);