#[non_exhaustive]pub struct ReactStartCodegenJobDataBuilder { /* private fields */ }
Expand description
A builder for ReactStartCodegenJobData
.
Implementations§
Source§impl ReactStartCodegenJobDataBuilder
impl ReactStartCodegenJobDataBuilder
Sourcepub fn set_module(self, input: Option<JsModule>) -> Self
pub fn set_module(self, input: Option<JsModule>) -> Self
The JavaScript module type.
Sourcepub fn get_module(&self) -> &Option<JsModule>
pub fn get_module(&self) -> &Option<JsModule>
The JavaScript module type.
Sourcepub fn set_target(self, input: Option<JsTarget>) -> Self
pub fn set_target(self, input: Option<JsTarget>) -> Self
The ECMAScript specification to use.
Sourcepub fn get_target(&self) -> &Option<JsTarget>
pub fn get_target(&self) -> &Option<JsTarget>
The ECMAScript specification to use.
Sourcepub fn set_script(self, input: Option<JsScript>) -> Self
pub fn set_script(self, input: Option<JsScript>) -> Self
The file type to use for a JavaScript project.
Sourcepub fn get_script(&self) -> &Option<JsScript>
pub fn get_script(&self) -> &Option<JsScript>
The file type to use for a JavaScript project.
Sourcepub fn render_type_declarations(self, input: bool) -> Self
pub fn render_type_declarations(self, input: bool) -> Self
Specifies whether the code generation job should render type declaration files.
Sourcepub fn set_render_type_declarations(self, input: Option<bool>) -> Self
pub fn set_render_type_declarations(self, input: Option<bool>) -> Self
Specifies whether the code generation job should render type declaration files.
Sourcepub fn get_render_type_declarations(&self) -> &Option<bool>
pub fn get_render_type_declarations(&self) -> &Option<bool>
Specifies whether the code generation job should render type declaration files.
Sourcepub fn inline_source_map(self, input: bool) -> Self
pub fn inline_source_map(self, input: bool) -> Self
Specifies whether the code generation job should render inline source maps.
Sourcepub fn set_inline_source_map(self, input: Option<bool>) -> Self
pub fn set_inline_source_map(self, input: Option<bool>) -> Self
Specifies whether the code generation job should render inline source maps.
Sourcepub fn get_inline_source_map(&self) -> &Option<bool>
pub fn get_inline_source_map(&self) -> &Option<bool>
Specifies whether the code generation job should render inline source maps.
Sourcepub fn api_configuration(self, input: ApiConfiguration) -> Self
pub fn api_configuration(self, input: ApiConfiguration) -> Self
The API configuration for the code generation job.
Sourcepub fn set_api_configuration(self, input: Option<ApiConfiguration>) -> Self
pub fn set_api_configuration(self, input: Option<ApiConfiguration>) -> Self
The API configuration for the code generation job.
Sourcepub fn get_api_configuration(&self) -> &Option<ApiConfiguration>
pub fn get_api_configuration(&self) -> &Option<ApiConfiguration>
The API configuration for the code generation job.
Sourcepub fn dependencies(self, k: impl Into<String>, v: impl Into<String>) -> Self
pub fn dependencies(self, k: impl Into<String>, v: impl Into<String>) -> Self
Adds a key-value pair to dependencies
.
To override the contents of this collection use set_dependencies
.
Lists the dependency packages that may be required for the project code to run.
Sourcepub fn set_dependencies(self, input: Option<HashMap<String, String>>) -> Self
pub fn set_dependencies(self, input: Option<HashMap<String, String>>) -> Self
Lists the dependency packages that may be required for the project code to run.
Sourcepub fn get_dependencies(&self) -> &Option<HashMap<String, String>>
pub fn get_dependencies(&self) -> &Option<HashMap<String, String>>
Lists the dependency packages that may be required for the project code to run.
Sourcepub fn build(self) -> ReactStartCodegenJobData
pub fn build(self) -> ReactStartCodegenJobData
Consumes the builder and constructs a ReactStartCodegenJobData
.
Trait Implementations§
Source§impl Clone for ReactStartCodegenJobDataBuilder
impl Clone for ReactStartCodegenJobDataBuilder
Source§fn clone(&self) -> ReactStartCodegenJobDataBuilder
fn clone(&self) -> ReactStartCodegenJobDataBuilder
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl Default for ReactStartCodegenJobDataBuilder
impl Default for ReactStartCodegenJobDataBuilder
Source§fn default() -> ReactStartCodegenJobDataBuilder
fn default() -> ReactStartCodegenJobDataBuilder
Source§impl PartialEq for ReactStartCodegenJobDataBuilder
impl PartialEq for ReactStartCodegenJobDataBuilder
Source§fn eq(&self, other: &ReactStartCodegenJobDataBuilder) -> bool
fn eq(&self, other: &ReactStartCodegenJobDataBuilder) -> bool
self
and other
values to be equal, and is used by ==
.impl StructuralPartialEq for ReactStartCodegenJobDataBuilder
Auto Trait Implementations§
impl Freeze for ReactStartCodegenJobDataBuilder
impl RefUnwindSafe for ReactStartCodegenJobDataBuilder
impl Send for ReactStartCodegenJobDataBuilder
impl Sync for ReactStartCodegenJobDataBuilder
impl Unpin for ReactStartCodegenJobDataBuilder
impl UnwindSafe for ReactStartCodegenJobDataBuilder
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the foreground set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red()
and
green()
, which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg()
:
use yansi::{Paint, Color};
painted.fg(Color::White);
Set foreground color to white using white()
.
use yansi::Paint;
painted.white();
Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the background set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red()
and
on_green()
, which have the same functionality but
are pithier.
§Example
Set background color to red using fg()
:
use yansi::{Paint, Color};
painted.bg(Color::Red);
Set background color to red using on_red()
.
use yansi::Paint;
painted.on_red();
Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute
value
.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold()
and
underline()
, which have the same functionality
but are pithier.
§Example
Make text bold using attr()
:
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);
Make text bold using using bold()
.
use yansi::Paint;
painted.bold();
Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi
Quirk
value
.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask()
and
wrap()
, which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk()
:
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);
Enable wrapping using wrap()
.
use yansi::Paint;
painted.wrap();
Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition
value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted
only when both stdout
and stderr
are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);