#[non_exhaustive]pub struct ManagedVpcResourceBuilder { /* private fields */ }Expand description
A builder for ManagedVpcResource.
Implementations§
Source§impl ManagedVpcResourceBuilder
impl ManagedVpcResourceBuilder
Sourcepub fn vpc_identifier(self, input: impl Into<String>) -> Self
pub fn vpc_identifier(self, input: impl Into<String>) -> Self
The identifier of the VPC in which the private endpoint is provisioned.
This field is required.Sourcepub fn set_vpc_identifier(self, input: Option<String>) -> Self
pub fn set_vpc_identifier(self, input: Option<String>) -> Self
The identifier of the VPC in which the private endpoint is provisioned.
Sourcepub fn get_vpc_identifier(&self) -> &Option<String>
pub fn get_vpc_identifier(&self) -> &Option<String>
The identifier of the VPC in which the private endpoint is provisioned.
Sourcepub fn subnet_ids(self, input: impl Into<String>) -> Self
pub fn subnet_ids(self, input: impl Into<String>) -> Self
Appends an item to subnet_ids.
To override the contents of this collection use set_subnet_ids.
The identifiers of the subnets in which the private endpoint network interfaces are placed.
Sourcepub fn set_subnet_ids(self, input: Option<Vec<String>>) -> Self
pub fn set_subnet_ids(self, input: Option<Vec<String>>) -> Self
The identifiers of the subnets in which the private endpoint network interfaces are placed.
Sourcepub fn get_subnet_ids(&self) -> &Option<Vec<String>>
pub fn get_subnet_ids(&self) -> &Option<Vec<String>>
The identifiers of the subnets in which the private endpoint network interfaces are placed.
Sourcepub fn endpoint_ip_address_type(self, input: EndpointIpAddressType) -> Self
pub fn endpoint_ip_address_type(self, input: EndpointIpAddressType) -> Self
The IP address type used by the private endpoint, either IPV4 or IPV6.
This field is required.Sourcepub fn set_endpoint_ip_address_type(
self,
input: Option<EndpointIpAddressType>,
) -> Self
pub fn set_endpoint_ip_address_type( self, input: Option<EndpointIpAddressType>, ) -> Self
The IP address type used by the private endpoint, either IPV4 or IPV6.
Sourcepub fn get_endpoint_ip_address_type(&self) -> &Option<EndpointIpAddressType>
pub fn get_endpoint_ip_address_type(&self) -> &Option<EndpointIpAddressType>
The IP address type used by the private endpoint, either IPV4 or IPV6.
Sourcepub fn security_group_ids(self, input: impl Into<String>) -> Self
pub fn security_group_ids(self, input: impl Into<String>) -> Self
Appends an item to security_group_ids.
To override the contents of this collection use set_security_group_ids.
The identifiers of the security groups associated with the private endpoint network interfaces.
Sourcepub fn set_security_group_ids(self, input: Option<Vec<String>>) -> Self
pub fn set_security_group_ids(self, input: Option<Vec<String>>) -> Self
The identifiers of the security groups associated with the private endpoint network interfaces.
Sourcepub fn get_security_group_ids(&self) -> &Option<Vec<String>>
pub fn get_security_group_ids(&self) -> &Option<Vec<String>>
The identifiers of the security groups associated with the private endpoint network interfaces.
Adds a key-value pair to tags.
To override the contents of this collection use set_tags.
A map of tag keys to tag values.
A map of tag keys to tag values.
A map of tag keys to tag values.
Sourcepub fn routing_domain(self, input: impl Into<String>) -> Self
pub fn routing_domain(self, input: impl Into<String>) -> Self
The routing domain used to resolve traffic through the private endpoint.
Sourcepub fn set_routing_domain(self, input: Option<String>) -> Self
pub fn set_routing_domain(self, input: Option<String>) -> Self
The routing domain used to resolve traffic through the private endpoint.
Sourcepub fn get_routing_domain(&self) -> &Option<String>
pub fn get_routing_domain(&self) -> &Option<String>
The routing domain used to resolve traffic through the private endpoint.
Sourcepub fn build(self) -> Result<ManagedVpcResource, BuildError>
pub fn build(self) -> Result<ManagedVpcResource, BuildError>
Consumes the builder and constructs a ManagedVpcResource.
This method will fail if any of the following fields are not set:
Trait Implementations§
Source§impl Clone for ManagedVpcResourceBuilder
impl Clone for ManagedVpcResourceBuilder
Source§fn clone(&self) -> ManagedVpcResourceBuilder
fn clone(&self) -> ManagedVpcResourceBuilder
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl Debug for ManagedVpcResourceBuilder
impl Debug for ManagedVpcResourceBuilder
Source§impl Default for ManagedVpcResourceBuilder
impl Default for ManagedVpcResourceBuilder
Source§fn default() -> ManagedVpcResourceBuilder
fn default() -> ManagedVpcResourceBuilder
impl StructuralPartialEq for ManagedVpcResourceBuilder
Auto Trait Implementations§
impl Freeze for ManagedVpcResourceBuilder
impl RefUnwindSafe for ManagedVpcResourceBuilder
impl Send for ManagedVpcResourceBuilder
impl Sync for ManagedVpcResourceBuilder
impl Unpin for ManagedVpcResourceBuilder
impl UnsafeUnpin for ManagedVpcResourceBuilder
impl UnwindSafe for ManagedVpcResourceBuilder
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
Source§fn in_current_span(self) -> Instrumented<Self> ⓘ
fn in_current_span(self) -> Instrumented<Self> ⓘ
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the foreground set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red() and
green(), which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg():
use yansi::{Paint, Color};
painted.fg(Color::White);Set foreground color to white using white().
use yansi::Paint;
painted.white();Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the background set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red() and
on_green(), which have the same functionality but
are pithier.
§Example
Set background color to red using fg():
use yansi::{Paint, Color};
painted.bg(Color::Red);Set background color to red using on_red().
use yansi::Paint;
painted.on_red();Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute value.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold() and
underline(), which have the same functionality
but are pithier.
§Example
Make text bold using attr():
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);Make text bold using using bold().
use yansi::Paint;
painted.bold();Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi Quirk value.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask() and
wrap(), which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk():
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);Enable wrapping using wrap().
use yansi::Paint;
painted.wrap();Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.
fn clear(&self) -> Painted<&T>
renamed to resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.
Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted only when both stdout and stderr are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);