pub struct PlayerSession {Show 13 fields
pub playerSessionId: String,
pub playerId: String,
pub gameSessionId: String,
pub fleetId: String,
pub ipAddress: String,
pub status: String,
pub creationTime: i64,
pub terminationTime: i64,
pub port: i32,
pub playerData: String,
pub dnsName: String,
pub unknown_fields: UnknownFields,
pub cached_size: CachedSize,
}Fields§
§playerSessionId: String§playerId: String§gameSessionId: String§fleetId: String§ipAddress: String§status: String§creationTime: i64§terminationTime: i64§port: i32§playerData: String§dnsName: String§unknown_fields: UnknownFields§cached_size: CachedSizeImplementations§
Source§impl PlayerSession
impl PlayerSession
pub fn new() -> PlayerSession
pub fn get_playerSessionId(&self) -> &str
pub fn clear_playerSessionId(&mut self)
pub fn set_playerSessionId(&mut self, v: String)
pub fn mut_playerSessionId(&mut self) -> &mut String
pub fn take_playerSessionId(&mut self) -> String
pub fn get_playerId(&self) -> &str
pub fn clear_playerId(&mut self)
pub fn set_playerId(&mut self, v: String)
pub fn mut_playerId(&mut self) -> &mut String
pub fn take_playerId(&mut self) -> String
pub fn get_gameSessionId(&self) -> &str
pub fn clear_gameSessionId(&mut self)
pub fn set_gameSessionId(&mut self, v: String)
pub fn mut_gameSessionId(&mut self) -> &mut String
pub fn take_gameSessionId(&mut self) -> String
pub fn get_fleetId(&self) -> &str
pub fn clear_fleetId(&mut self)
pub fn set_fleetId(&mut self, v: String)
pub fn mut_fleetId(&mut self) -> &mut String
pub fn take_fleetId(&mut self) -> String
pub fn get_ipAddress(&self) -> &str
pub fn clear_ipAddress(&mut self)
pub fn set_ipAddress(&mut self, v: String)
pub fn mut_ipAddress(&mut self) -> &mut String
pub fn take_ipAddress(&mut self) -> String
pub fn get_status(&self) -> &str
pub fn clear_status(&mut self)
pub fn set_status(&mut self, v: String)
pub fn mut_status(&mut self) -> &mut String
pub fn take_status(&mut self) -> String
pub fn get_creationTime(&self) -> i64
pub fn clear_creationTime(&mut self)
pub fn set_creationTime(&mut self, v: i64)
pub fn get_terminationTime(&self) -> i64
pub fn clear_terminationTime(&mut self)
pub fn set_terminationTime(&mut self, v: i64)
pub fn get_port(&self) -> i32
pub fn clear_port(&mut self)
pub fn set_port(&mut self, v: i32)
pub fn get_playerData(&self) -> &str
pub fn clear_playerData(&mut self)
pub fn set_playerData(&mut self, v: String)
pub fn mut_playerData(&mut self) -> &mut String
pub fn take_playerData(&mut self) -> String
pub fn get_dnsName(&self) -> &str
pub fn clear_dnsName(&mut self)
pub fn set_dnsName(&mut self, v: String)
pub fn mut_dnsName(&mut self) -> &mut String
pub fn take_dnsName(&mut self) -> String
Trait Implementations§
Source§impl Clear for PlayerSession
impl Clear for PlayerSession
Source§impl Clone for PlayerSession
impl Clone for PlayerSession
Source§fn clone(&self) -> PlayerSession
fn clone(&self) -> PlayerSession
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for PlayerSession
impl Debug for PlayerSession
Source§impl<'a> Default for &'a PlayerSession
impl<'a> Default for &'a PlayerSession
Source§fn default() -> &'a PlayerSession
fn default() -> &'a PlayerSession
Returns the “default value” for a type. Read more
Source§impl Default for PlayerSession
impl Default for PlayerSession
Source§fn default() -> PlayerSession
fn default() -> PlayerSession
Returns the “default value” for a type. Read more
Source§impl<'de> Deserialize<'de> for PlayerSession
impl<'de> Deserialize<'de> for PlayerSession
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl Message for PlayerSession
impl Message for PlayerSession
Source§fn is_initialized(&self) -> bool
fn is_initialized(&self) -> bool
True iff all required fields are initialized.
Always returns
true for protobuf 3.Source§fn merge_from(&mut self, is: &mut CodedInputStream<'_>) -> ProtobufResult<()>
fn merge_from(&mut self, is: &mut CodedInputStream<'_>) -> ProtobufResult<()>
Update this message object with fields read from given stream.
Source§fn compute_size(&self) -> u32
fn compute_size(&self) -> u32
Compute and cache size of this message and all nested messages
Source§fn write_to_with_cached_sizes(
&self,
os: &mut CodedOutputStream<'_>,
) -> ProtobufResult<()>
fn write_to_with_cached_sizes( &self, os: &mut CodedOutputStream<'_>, ) -> ProtobufResult<()>
Write message to the stream. Read more
Source§fn get_cached_size(&self) -> u32
fn get_cached_size(&self) -> u32
Get size previously computed by
compute_size.Source§fn get_unknown_fields(&self) -> &UnknownFields
fn get_unknown_fields(&self) -> &UnknownFields
Get a reference to unknown fields.
Source§fn mut_unknown_fields(&mut self) -> &mut UnknownFields
fn mut_unknown_fields(&mut self) -> &mut UnknownFields
Get a mutable reference to unknown fields.
Source§fn as_any_mut(&mut self) -> &mut dyn Any
fn as_any_mut(&mut self) -> &mut dyn Any
View self as mutable
Any.Source§fn descriptor(&self) -> &'static MessageDescriptor
fn descriptor(&self) -> &'static MessageDescriptor
Message descriptor for this message, used for reflection.
Source§fn new() -> PlayerSession
fn new() -> PlayerSession
Create an empty message object. Read more
Source§fn descriptor_static() -> &'static MessageDescriptor
fn descriptor_static() -> &'static MessageDescriptor
Get message descriptor for message type. Read more
Source§fn default_instance() -> &'static PlayerSession
fn default_instance() -> &'static PlayerSession
Return a pointer to default immutable message with static lifetime. Read more
Source§fn parse_from(is: &mut CodedInputStream<'_>) -> Result<Self, ProtobufError>where
Self: Sized,
fn parse_from(is: &mut CodedInputStream<'_>) -> Result<Self, ProtobufError>where
Self: Sized,
Parse message from stream.
Source§fn write_to(&self, os: &mut CodedOutputStream<'_>) -> Result<(), ProtobufError>
fn write_to(&self, os: &mut CodedOutputStream<'_>) -> Result<(), ProtobufError>
Write the message to the stream. Read more
Source§fn write_length_delimited_to(
&self,
os: &mut CodedOutputStream<'_>,
) -> Result<(), ProtobufError>
fn write_length_delimited_to( &self, os: &mut CodedOutputStream<'_>, ) -> Result<(), ProtobufError>
Write the message to the stream prepending the message with message length
encoded as varint.
Source§fn write_length_delimited_to_vec(
&self,
vec: &mut Vec<u8>,
) -> Result<(), ProtobufError>
fn write_length_delimited_to_vec( &self, vec: &mut Vec<u8>, ) -> Result<(), ProtobufError>
Write the message to the vec, prepend the message with message length
encoded as varint.
Source§fn merge_from_bytes(&mut self, bytes: &[u8]) -> Result<(), ProtobufError>
fn merge_from_bytes(&mut self, bytes: &[u8]) -> Result<(), ProtobufError>
Update this message object with fields read from given stream.
Source§fn parse_from_reader(reader: &mut dyn Read) -> Result<Self, ProtobufError>where
Self: Sized,
fn parse_from_reader(reader: &mut dyn Read) -> Result<Self, ProtobufError>where
Self: Sized,
Parse message from reader.
Parse stops on EOF or when error encountered.
Source§fn parse_from_bytes(bytes: &[u8]) -> Result<Self, ProtobufError>where
Self: Sized,
fn parse_from_bytes(bytes: &[u8]) -> Result<Self, ProtobufError>where
Self: Sized,
Parse message from byte array.
Source§fn check_initialized(&self) -> Result<(), ProtobufError>
fn check_initialized(&self) -> Result<(), ProtobufError>
Check if all required fields of this object are initialized.
Source§fn write_to_writer(&self, w: &mut dyn Write) -> Result<(), ProtobufError>
fn write_to_writer(&self, w: &mut dyn Write) -> Result<(), ProtobufError>
Write the message to the writer.
Source§fn write_to_vec(&self, v: &mut Vec<u8>) -> Result<(), ProtobufError>
fn write_to_vec(&self, v: &mut Vec<u8>) -> Result<(), ProtobufError>
Write the message to bytes vec.
Source§fn write_to_bytes(&self) -> Result<Vec<u8>, ProtobufError>
fn write_to_bytes(&self) -> Result<Vec<u8>, ProtobufError>
Write the message to bytes vec.
Source§fn write_length_delimited_to_writer(
&self,
w: &mut dyn Write,
) -> Result<(), ProtobufError>
fn write_length_delimited_to_writer( &self, w: &mut dyn Write, ) -> Result<(), ProtobufError>
Write the message to the writer, prepend the message with message length
encoded as varint.
Source§fn write_length_delimited_to_bytes(&self) -> Result<Vec<u8>, ProtobufError>
fn write_length_delimited_to_bytes(&self) -> Result<Vec<u8>, ProtobufError>
Write the message to the bytes vec, prepend the message with message length
encoded as varint.
Source§impl PartialEq for PlayerSession
impl PartialEq for PlayerSession
Source§impl ProtobufValue for PlayerSession
impl ProtobufValue for PlayerSession
Source§fn as_ref(&self) -> ReflectValueRef<'_>
fn as_ref(&self) -> ReflectValueRef<'_>
As ref
Source§fn is_non_zero(&self) -> bool
fn is_non_zero(&self) -> bool
Is value non-zero?
Source§fn as_ref_copy(&self) -> ReflectValueRef<'static>
fn as_ref_copy(&self) -> ReflectValueRef<'static>
Source§impl Serialize for PlayerSession
impl Serialize for PlayerSession
impl StructuralPartialEq for PlayerSession
Auto Trait Implementations§
impl !Freeze for PlayerSession
impl RefUnwindSafe for PlayerSession
impl Send for PlayerSession
impl Sync for PlayerSession
impl Unpin for PlayerSession
impl UnwindSafe for PlayerSession
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more