pub trait ToolExecutor: Send + Sync {
// Required methods
fn execute<'life0, 'life1, 'life2, 'life3, 'async_trait>(
&'life0 self,
tools: &'life1 HashMap<String, Arc<dyn Tool>>,
calls: &'life2 [ToolCall],
base_ctx: &'life3 ToolCallContext,
) -> Pin<Box<dyn Future<Output = Result<Vec<ToolExecutionResult>, ToolExecutorError>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
'life3: 'async_trait;
fn name(&self) -> &'static str;
// Provided method
fn requires_incremental_state(&self) -> bool { ... }
}Expand description
Strategy abstraction for tool execution.
Required Methods§
Sourcefn execute<'life0, 'life1, 'life2, 'life3, 'async_trait>(
&'life0 self,
tools: &'life1 HashMap<String, Arc<dyn Tool>>,
calls: &'life2 [ToolCall],
base_ctx: &'life3 ToolCallContext,
) -> Pin<Box<dyn Future<Output = Result<Vec<ToolExecutionResult>, ToolExecutorError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
'life3: 'async_trait,
fn execute<'life0, 'life1, 'life2, 'life3, 'async_trait>(
&'life0 self,
tools: &'life1 HashMap<String, Arc<dyn Tool>>,
calls: &'life2 [ToolCall],
base_ctx: &'life3 ToolCallContext,
) -> Pin<Box<dyn Future<Output = Result<Vec<ToolExecutionResult>, ToolExecutorError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
'life3: 'async_trait,
Execute tool calls and return results.
Provided Methods§
Sourcefn requires_incremental_state(&self) -> bool
fn requires_incremental_state(&self) -> bool
Whether the executor needs state refreshed between individual tool calls. Sequential executors return true; parallel executors return false.