pub struct PlayerInterstitialEventRestrictions(/* private fields */);Expand description
Re-exports the AVPlayer framework surface for this item.
Mirrors the AVPlayer framework counterpart for PlayerInterstitialEventRestrictions.
Implementations§
Source§impl PlayerInterstitialEventRestrictions
impl PlayerInterstitialEventRestrictions
Sourcepub const CONSTRAINS_SEEKING_FORWARD_IN_PRIMARY_CONTENT: Self
pub const CONSTRAINS_SEEKING_FORWARD_IN_PRIMARY_CONTENT: Self
Mirrors the AVPlayer framework constant CONSTRAINS_SEEKING_FORWARD_IN_PRIMARY_CONTENT.
Sourcepub const REQUIRES_PLAYBACK_AT_PREFERRED_RATE_FOR_ADVANCEMENT: Self
pub const REQUIRES_PLAYBACK_AT_PREFERRED_RATE_FOR_ADVANCEMENT: Self
Mirrors the AVPlayer framework constant REQUIRES_PLAYBACK_AT_PREFERRED_RATE_FOR_ADVANCEMENT.
Sourcepub const DEFAULT_POLICY: Self = Self::NONE
pub const DEFAULT_POLICY: Self = Self::NONE
Mirrors the AVPlayer framework constant DEFAULT_POLICY.
Trait Implementations§
Source§impl BitOrAssign for PlayerInterstitialEventRestrictions
impl BitOrAssign for PlayerInterstitialEventRestrictions
Source§fn bitor_assign(&mut self, rhs: Self)
fn bitor_assign(&mut self, rhs: Self)
Performs the
|= operation. Read moreSource§impl Clone for PlayerInterstitialEventRestrictions
impl Clone for PlayerInterstitialEventRestrictions
Source§fn clone(&self) -> PlayerInterstitialEventRestrictions
fn clone(&self) -> PlayerInterstitialEventRestrictions
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Default for PlayerInterstitialEventRestrictions
impl Default for PlayerInterstitialEventRestrictions
Source§fn default() -> PlayerInterstitialEventRestrictions
fn default() -> PlayerInterstitialEventRestrictions
Returns the “default value” for a type. Read more
Source§impl PartialEq for PlayerInterstitialEventRestrictions
impl PartialEq for PlayerInterstitialEventRestrictions
Source§fn eq(&self, other: &PlayerInterstitialEventRestrictions) -> bool
fn eq(&self, other: &PlayerInterstitialEventRestrictions) -> bool
Tests for
self and other values to be equal, and is used by ==.impl Copy for PlayerInterstitialEventRestrictions
impl Eq for PlayerInterstitialEventRestrictions
impl StructuralPartialEq for PlayerInterstitialEventRestrictions
Auto Trait Implementations§
impl Freeze for PlayerInterstitialEventRestrictions
impl RefUnwindSafe for PlayerInterstitialEventRestrictions
impl Send for PlayerInterstitialEventRestrictions
impl Sync for PlayerInterstitialEventRestrictions
impl Unpin for PlayerInterstitialEventRestrictions
impl UnsafeUnpin for PlayerInterstitialEventRestrictions
impl UnwindSafe for PlayerInterstitialEventRestrictions
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more