#[repr(C)]pub struct VERTEX_TEXTURE {
pub x: f32,
pub y: f32,
pub z: f32,
pub u: f32,
pub v: f32,
pub a: f32,
}Expand description
頂点データ構造体(テクスチャ) { x, y, z, u, v, a }
Fields§
§x: f32頂点座標
y: f32頂点座標
z: f32頂点座標
u: f32テクスチャー座標(0.0〜1.0の正規化座標)
v: f32テクスチャー座標(0.0〜1.0の正規化座標)
a: f32頂点のα値
Auto Trait Implementations§
impl Freeze for VERTEX_TEXTURE
impl RefUnwindSafe for VERTEX_TEXTURE
impl Send for VERTEX_TEXTURE
impl Sync for VERTEX_TEXTURE
impl Unpin for VERTEX_TEXTURE
impl UnsafeUnpin for VERTEX_TEXTURE
impl UnwindSafe for VERTEX_TEXTURE
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more