Skip to main content

Rendition

Struct Rendition 

Source
pub struct Rendition {
    pub width: u32,
    pub height: u32,
    pub bitrate: u64,
}
Expand description

A single resolution/bitrate rendition in an ABR ladder.

Each Rendition describes one quality level that the player can switch between based on available bandwidth.

§Examples

use ff_stream::Rendition;

let r = Rendition::new(1280, 720, 3_000_000);
assert_eq!(r.width, 1280);
assert_eq!(r.bitrate, 3_000_000);

Fields§

§width: u32

Output width in pixels.

§height: u32

Output height in pixels.

§bitrate: u64

Target bitrate in bits per second.

Implementations§

Source§

impl Rendition

Source

pub const fn new(width: u32, height: u32, bitrate: u64) -> Rendition

Create a rendition with the given width, height, and bitrate.

§Examples
use ff_stream::Rendition;

let hd = Rendition::new(1280, 720, 3_000_000);
let fhd = Rendition::new(1920, 1080, 6_000_000);

Trait Implementations§

Source§

impl Clone for Rendition

Source§

fn clone(&self) -> Rendition

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
Source§

impl Copy for Rendition

Source§

impl Debug for Rendition

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
Source§

impl PartialEq for Rendition

Source§

fn eq(&self, other: &Rendition) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
Source§

impl StructuralPartialEq for Rendition

Auto Trait Implementations§

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> CloneToUninit for T
where T: Clone,

Source§

unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> ToOwned for T
where T: Clone,

Source§

type Owned = T

The resulting type after obtaining ownership.
Source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
Source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.