pub struct OptimizedScene {
pub base_scene: Scene,
pub lods: Vec<Vec<Mesh>>,
pub spatial_index: Octree,
}Expand description
Cena otimizada com LODs e spatial index
Fields§
§base_scene: Scene§lods: Vec<Vec<Mesh>>§spatial_index: OctreeImplementations§
Auto Trait Implementations§
impl Freeze for OptimizedScene
impl RefUnwindSafe for OptimizedScene
impl Send for OptimizedScene
impl Sync for OptimizedScene
impl Unpin for OptimizedScene
impl UnwindSafe for OptimizedScene
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more