pub enum StateShape {
Stateless,
PureStateMachine,
ExternalWorld,
}Variants§
Implementations§
Trait Implementations§
Source§impl Clone for StateShape
impl Clone for StateShape
Source§fn clone(&self) -> StateShape
fn clone(&self) -> StateShape
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for StateShape
Source§impl Debug for StateShape
impl Debug for StateShape
impl Eq for StateShape
Source§impl PartialEq for StateShape
impl PartialEq for StateShape
Source§fn eq(&self, other: &StateShape) -> bool
fn eq(&self, other: &StateShape) -> bool
Tests for
self and other values to be equal, and is used by ==.impl StructuralPartialEq for StateShape
Auto Trait Implementations§
impl Freeze for StateShape
impl RefUnwindSafe for StateShape
impl Send for StateShape
impl Sync for StateShape
impl Unpin for StateShape
impl UnsafeUnpin for StateShape
impl UnwindSafe for StateShape
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.