pub struct InstancedMarkRenderer {
pub render_pipeline: RenderPipeline,
pub vertex_buffer: Buffer,
pub index_buffer: Buffer,
pub num_indices: u32,
pub instance_buffer: Buffer,
pub batches: Vec<InstancedMarkBatch>,
pub uniform_bind_group: BindGroup,
pub texture: Texture,
pub texture_size: Extent3d,
pub texture_bind_group: BindGroup,
pub clip: Clip,
pub scale: f32,
}Fields§
§render_pipeline: RenderPipeline§vertex_buffer: Buffer§index_buffer: Buffer§num_indices: u32§instance_buffer: Buffer§batches: Vec<InstancedMarkBatch>§uniform_bind_group: BindGroup§texture: Texture§texture_size: Extent3d§texture_bind_group: BindGroup§clip: Clip§scale: f32Implementations§
Source§impl InstancedMarkRenderer
impl InstancedMarkRenderer
pub fn new<I, V, U>( device: &Device, texture_format: TextureFormat, sample_count: u32, mark_shader: Box<dyn InstancedMarkShader<Instance = I, Vertex = V, Uniform = U>>, clip: Clip, scale: f32, ) -> Self
pub fn render( &self, device: &Device, texture_view: &TextureView, resolve_target: Option<&TextureView>, ) -> CommandBuffer
Auto Trait Implementations§
impl !Freeze for InstancedMarkRenderer
impl !RefUnwindSafe for InstancedMarkRenderer
impl Send for InstancedMarkRenderer
impl Sync for InstancedMarkRenderer
impl Unpin for InstancedMarkRenderer
impl !UnwindSafe for InstancedMarkRenderer
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.Source§impl<T> DowncastSync for T
impl<T> DowncastSync for T
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more