Struct avenger_wgpu::marks::multi::MultiUniform
source · #[repr(C)]pub struct MultiUniform {
pub size: [f32; 2],
pub scale: f32,
/* private fields */
}Fields§
§size: [f32; 2]§scale: f32Trait Implementations§
source§impl Clone for MultiUniform
impl Clone for MultiUniform
source§fn clone(&self) -> MultiUniform
fn clone(&self) -> MultiUniform
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moresource§impl Debug for MultiUniform
impl Debug for MultiUniform
impl Copy for MultiUniform
impl Pod for MultiUniform
Auto Trait Implementations§
impl RefUnwindSafe for MultiUniform
impl Send for MultiUniform
impl Sync for MultiUniform
impl Unpin for MultiUniform
impl UnwindSafe for MultiUniform
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
§type Bits = T
type Bits = T
Self must have the same layout as the specified Bits except for
the possible invalid bit patterns being checked during
is_valid_bit_pattern.source§fn is_valid_bit_pattern(_bits: &T) -> bool
fn is_valid_bit_pattern(_bits: &T) -> bool
If this function returns true, then it must be valid to reinterpret
bits
as &Self.