pub struct ValiWorker {
pub node_key: PublicKey,
pub our_key: Arc<PublicKey>,
pub init_state: Option<ValueWrapper>,
pub governance_id: DigestIdentifier,
pub gov_version: u64,
pub sn: u64,
pub hash: HashAlgorithm,
pub network: Arc<NetworkSender>,
pub current_roles: CurrentWorkerRoles,
pub stop: bool,
}Fields§
§node_key: PublicKey§our_key: Arc<PublicKey>§init_state: Option<ValueWrapper>§governance_id: DigestIdentifier§gov_version: u64§sn: u64§hash: HashAlgorithm§network: Arc<NetworkSender>§current_roles: CurrentWorkerRoles§stop: boolTrait Implementations§
Source§impl Actor for ValiWorker
impl Actor for ValiWorker
Source§type Message = ValiWorkerMessage
type Message = ValiWorkerMessage
The type of messages this actor accepts.
Source§fn get_span(id: &str, parent_span: Option<Span>) -> Span
fn get_span(id: &str, parent_span: Option<Span>) -> Span
Creates the tracing span for this actor instance. Read more
Source§fn drain_timeout() -> Duration
fn drain_timeout() -> Duration
Maximum time to spend processing critical messages during shutdown before dropping them.
Source§fn startup_timeout() -> Option<Duration>
fn startup_timeout() -> Option<Duration>
Maximum time to wait for
pre_start to complete; None disables the startup timeout.Source§fn stop_timeout() -> Option<Duration>
fn stop_timeout() -> Option<Duration>
Maximum time a parent waits for this actor to acknowledge a stop request;
None disables the stop timeout.Source§fn supervision_strategy() -> SupervisionStrategy
fn supervision_strategy() -> SupervisionStrategy
Returns the supervision strategy applied when this actor fails at startup.
Source§fn pre_start<'life0, 'life1, 'async_trait>(
&'life0 mut self,
_context: &'life1 mut ActorContext<Self>,
) -> Pin<Box<dyn Future<Output = Result<(), Error>> + Send + 'async_trait>>where
'life0: 'async_trait,
'life1: 'async_trait,
Self: 'async_trait,
fn pre_start<'life0, 'life1, 'async_trait>(
&'life0 mut self,
_context: &'life1 mut ActorContext<Self>,
) -> Pin<Box<dyn Future<Output = Result<(), Error>> + Send + 'async_trait>>where
'life0: 'async_trait,
'life1: 'async_trait,
Self: 'async_trait,
Called once before the actor begins processing messages. Read more
Source§fn pre_restart<'life0, 'life1, 'life2, 'async_trait>(
&'life0 mut self,
ctx: &'life1 mut ActorContext<Self>,
_error: Option<&'life2 Error>,
) -> Pin<Box<dyn Future<Output = Result<(), Error>> + Send + 'async_trait>>where
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
Self: 'async_trait,
fn pre_restart<'life0, 'life1, 'life2, 'async_trait>(
&'life0 mut self,
ctx: &'life1 mut ActorContext<Self>,
_error: Option<&'life2 Error>,
) -> Pin<Box<dyn Future<Output = Result<(), Error>> + Send + 'async_trait>>where
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
Self: 'async_trait,
Called when the actor is about to be restarted after a failure. Read more
Source§fn pre_stop<'life0, 'life1, 'async_trait>(
&'life0 mut self,
_ctx: &'life1 mut ActorContext<Self>,
) -> Pin<Box<dyn Future<Output = Result<(), Error>> + Send + 'async_trait>>where
'life0: 'async_trait,
'life1: 'async_trait,
Self: 'async_trait,
fn pre_stop<'life0, 'life1, 'async_trait>(
&'life0 mut self,
_ctx: &'life1 mut ActorContext<Self>,
) -> Pin<Box<dyn Future<Output = Result<(), Error>> + Send + 'async_trait>>where
'life0: 'async_trait,
'life1: 'async_trait,
Self: 'async_trait,
Called when the actor is about to stop, before children are stopped. Read more
Source§fn post_stop<'life0, 'life1, 'async_trait>(
&'life0 mut self,
_ctx: &'life1 mut ActorContext<Self>,
) -> Pin<Box<dyn Future<Output = Result<(), Error>> + Send + 'async_trait>>where
'life0: 'async_trait,
'life1: 'async_trait,
Self: 'async_trait,
fn post_stop<'life0, 'life1, 'async_trait>(
&'life0 mut self,
_ctx: &'life1 mut ActorContext<Self>,
) -> Pin<Box<dyn Future<Output = Result<(), Error>> + Send + 'async_trait>>where
'life0: 'async_trait,
'life1: 'async_trait,
Self: 'async_trait,
Called after all children have stopped and the actor is fully shut down. Override for final cleanup.
Source§impl Clone for ValiWorker
impl Clone for ValiWorker
Source§fn clone(&self) -> ValiWorker
fn clone(&self) -> ValiWorker
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for ValiWorker
impl Debug for ValiWorker
Source§impl Handler<ValiWorker> for ValiWorker
impl Handler<ValiWorker> for ValiWorker
Source§fn handle_message<'life0, 'life1, 'async_trait>(
&'life0 mut self,
_sender: ActorPath,
msg: ValiWorkerMessage,
ctx: &'life1 mut ActorContext<Self>,
) -> Pin<Box<dyn Future<Output = Result<(), ActorError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn handle_message<'life0, 'life1, 'async_trait>(
&'life0 mut self,
_sender: ActorPath,
msg: ValiWorkerMessage,
ctx: &'life1 mut ActorContext<Self>,
) -> Pin<Box<dyn Future<Output = Result<(), ActorError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
Source§fn on_child_fault<'life0, 'life1, 'async_trait>(
&'life0 mut self,
error: ActorError,
ctx: &'life1 mut ActorContext<Self>,
) -> Pin<Box<dyn Future<Output = ChildAction> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn on_child_fault<'life0, 'life1, 'async_trait>(
&'life0 mut self,
error: ActorError,
ctx: &'life1 mut ActorContext<Self>,
) -> Pin<Box<dyn Future<Output = ChildAction> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
Called when a child actor fails unrecoverably (panics or exhausts retries). Read more
Source§fn on_event<'life0, 'life1, 'async_trait>(
&'life0 mut self,
_event: <A as Actor>::Event,
_ctx: &'life1 mut ActorContext<A>,
) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>where
'life0: 'async_trait,
'life1: 'async_trait,
Self: 'async_trait,
fn on_event<'life0, 'life1, 'async_trait>(
&'life0 mut self,
_event: <A as Actor>::Event,
_ctx: &'life1 mut ActorContext<A>,
) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>where
'life0: 'async_trait,
'life1: 'async_trait,
Self: 'async_trait,
Called when the actor wants to apply an event to its own state; not invoked automatically by the runtime.
Source§fn on_child_error<'life0, 'life1, 'async_trait>(
&'life0 mut self,
error: Error,
_ctx: &'life1 mut ActorContext<A>,
) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>where
'life0: 'async_trait,
'life1: 'async_trait,
Self: 'async_trait,
fn on_child_error<'life0, 'life1, 'async_trait>(
&'life0 mut self,
error: Error,
_ctx: &'life1 mut ActorContext<A>,
) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>where
'life0: 'async_trait,
'life1: 'async_trait,
Self: 'async_trait,
Called when a child actor reports an error via
ActorContext::emit_error. Read moreimpl NotPersistentActor for ValiWorker
Auto Trait Implementations§
impl Freeze for ValiWorker
impl RefUnwindSafe for ValiWorker
impl Send for ValiWorker
impl Sync for ValiWorker
impl Unpin for ValiWorker
impl UnsafeUnpin for ValiWorker
impl UnwindSafe for ValiWorker
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more