pub struct RequestHandler { /* private fields */ }Trait Implementations§
Source§impl Actor for RequestHandler
impl Actor for RequestHandler
Source§type Event = RequestHandlerEvent
type Event = RequestHandlerEvent
The type of events this actor can broadcast to subscribers.
Source§type Message = RequestHandlerMessage
type Message = RequestHandlerMessage
The type of messages this actor accepts.
Source§type Response = RequestHandlerResponse
type Response = RequestHandlerResponse
The type returned by the actor in response to each message.
Source§fn get_span(_id: &str, parent_span: Option<Span>) -> Span
fn get_span(_id: &str, parent_span: Option<Span>) -> Span
Creates the tracing span for this actor instance. Read more
Source§fn pre_start<'life0, 'life1, 'async_trait>(
&'life0 mut self,
ctx: &'life1 mut ActorContext<Self>,
) -> Pin<Box<dyn Future<Output = Result<(), ActorError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn pre_start<'life0, 'life1, 'async_trait>(
&'life0 mut self,
ctx: &'life1 mut ActorContext<Self>,
) -> Pin<Box<dyn Future<Output = Result<(), ActorError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
Called once before the actor begins processing messages. Read more
Source§fn drain_timeout() -> Duration
fn drain_timeout() -> Duration
Maximum time to spend processing critical messages during shutdown before dropping them.
Source§fn startup_timeout() -> Option<Duration>
fn startup_timeout() -> Option<Duration>
Maximum time to wait for
pre_start to complete; None disables the startup timeout.Source§fn stop_timeout() -> Option<Duration>
fn stop_timeout() -> Option<Duration>
Maximum time a parent waits for this actor to acknowledge a stop request;
None disables the stop timeout.Source§fn supervision_strategy() -> SupervisionStrategy
fn supervision_strategy() -> SupervisionStrategy
Returns the supervision strategy applied when this actor fails at startup.
Source§fn pre_restart<'life0, 'life1, 'life2, 'async_trait>(
&'life0 mut self,
ctx: &'life1 mut ActorContext<Self>,
_error: Option<&'life2 Error>,
) -> Pin<Box<dyn Future<Output = Result<(), Error>> + Send + 'async_trait>>where
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
Self: 'async_trait,
fn pre_restart<'life0, 'life1, 'life2, 'async_trait>(
&'life0 mut self,
ctx: &'life1 mut ActorContext<Self>,
_error: Option<&'life2 Error>,
) -> Pin<Box<dyn Future<Output = Result<(), Error>> + Send + 'async_trait>>where
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
Self: 'async_trait,
Called when the actor is about to be restarted after a failure. Read more
Source§fn pre_stop<'life0, 'life1, 'async_trait>(
&'life0 mut self,
_ctx: &'life1 mut ActorContext<Self>,
) -> Pin<Box<dyn Future<Output = Result<(), Error>> + Send + 'async_trait>>where
'life0: 'async_trait,
'life1: 'async_trait,
Self: 'async_trait,
fn pre_stop<'life0, 'life1, 'async_trait>(
&'life0 mut self,
_ctx: &'life1 mut ActorContext<Self>,
) -> Pin<Box<dyn Future<Output = Result<(), Error>> + Send + 'async_trait>>where
'life0: 'async_trait,
'life1: 'async_trait,
Self: 'async_trait,
Called when the actor is about to stop, before children are stopped. Read more
Source§fn post_stop<'life0, 'life1, 'async_trait>(
&'life0 mut self,
_ctx: &'life1 mut ActorContext<Self>,
) -> Pin<Box<dyn Future<Output = Result<(), Error>> + Send + 'async_trait>>where
'life0: 'async_trait,
'life1: 'async_trait,
Self: 'async_trait,
fn post_stop<'life0, 'life1, 'async_trait>(
&'life0 mut self,
_ctx: &'life1 mut ActorContext<Self>,
) -> Pin<Box<dyn Future<Output = Result<(), Error>> + Send + 'async_trait>>where
'life0: 'async_trait,
'life1: 'async_trait,
Self: 'async_trait,
Called after all children have stopped and the actor is fully shut down. Override for final cleanup.
Source§impl BorshDeserialize for RequestHandler
impl BorshDeserialize for RequestHandler
fn deserialize_reader<R: Read>(reader: &mut R) -> Result<Self>
Source§fn deserialize(buf: &mut &[u8]) -> Result<Self, Error>
fn deserialize(buf: &mut &[u8]) -> Result<Self, Error>
Deserializes this instance from a given slice of bytes.
Updates the buffer to point at the remaining bytes.
Source§fn try_from_slice(v: &[u8]) -> Result<Self, Error>
fn try_from_slice(v: &[u8]) -> Result<Self, Error>
Deserialize this instance from a slice of bytes.
fn try_from_reader<R>(reader: &mut R) -> Result<Self, Error>where
R: Read,
Source§impl BorshSerialize for RequestHandler
impl BorshSerialize for RequestHandler
Source§impl Clone for RequestHandler
impl Clone for RequestHandler
Source§fn clone(&self) -> RequestHandler
fn clone(&self) -> RequestHandler
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for RequestHandler
impl Debug for RequestHandler
Source§impl<'de> Deserialize<'de> for RequestHandler
impl<'de> Deserialize<'de> for RequestHandler
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl Handler<RequestHandler> for RequestHandler
impl Handler<RequestHandler> for RequestHandler
Source§fn handle_message<'life0, 'life1, 'async_trait>(
&'life0 mut self,
_sender: ActorPath,
msg: RequestHandlerMessage,
ctx: &'life1 mut ActorContext<Self>,
) -> Pin<Box<dyn Future<Output = Result<RequestHandlerResponse, ActorError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn handle_message<'life0, 'life1, 'async_trait>(
&'life0 mut self,
_sender: ActorPath,
msg: RequestHandlerMessage,
ctx: &'life1 mut ActorContext<Self>,
) -> Pin<Box<dyn Future<Output = Result<RequestHandlerResponse, ActorError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
Source§fn on_child_fault<'life0, 'life1, 'async_trait>(
&'life0 mut self,
error: ActorError,
ctx: &'life1 mut ActorContext<Self>,
) -> Pin<Box<dyn Future<Output = ChildAction> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn on_child_fault<'life0, 'life1, 'async_trait>(
&'life0 mut self,
error: ActorError,
ctx: &'life1 mut ActorContext<Self>,
) -> Pin<Box<dyn Future<Output = ChildAction> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
Called when a child actor fails unrecoverably (panics or exhausts retries). Read more
Source§fn on_event<'life0, 'life1, 'async_trait>(
&'life0 mut self,
event: RequestHandlerEvent,
ctx: &'life1 mut ActorContext<Self>,
) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn on_event<'life0, 'life1, 'async_trait>(
&'life0 mut self,
event: RequestHandlerEvent,
ctx: &'life1 mut ActorContext<Self>,
) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
Called when the actor wants to apply an event to its own state; not invoked automatically by the runtime.
Source§fn on_child_error<'life0, 'life1, 'async_trait>(
&'life0 mut self,
error: Error,
_ctx: &'life1 mut ActorContext<A>,
) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>where
'life0: 'async_trait,
'life1: 'async_trait,
Self: 'async_trait,
fn on_child_error<'life0, 'life1, 'async_trait>(
&'life0 mut self,
error: Error,
_ctx: &'life1 mut ActorContext<A>,
) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>where
'life0: 'async_trait,
'life1: 'async_trait,
Self: 'async_trait,
Called when a child actor reports an error via
ActorContext::emit_error. Read moreSource§impl PersistentActor for RequestHandler
impl PersistentActor for RequestHandler
Source§type Persistence = LightPersistence
type Persistence = LightPersistence
The persistence strategy (
LightPersistence or FullPersistence).Source§type InitParams = (Arc<PublicKey>, (HashAlgorithm, Arc<NetworkSender>))
type InitParams = (Arc<PublicKey>, (HashAlgorithm, Arc<NetworkSender>))
Parameters passed to
create_initial. Use () if no initialization data is needed.Source§fn update(&mut self, state: Self)
fn update(&mut self, state: Self)
Replaces the current state with
state, used during snapshot recovery. Read moreSource§fn create_initial(params: Self::InitParams) -> Self
fn create_initial(params: Self::InitParams) -> Self
Creates the actor in its default initial state from the given parameters. Read more
Source§fn initial(params: Self::InitParams) -> InitializedActor<Self>where
Self: Sized,
fn initial(params: Self::InitParams) -> InitializedActor<Self>where
Self: Sized,
Returns an
InitializedActor wrapping the actor’s initial state. Read moreSource§fn compact_on_snapshot() -> bool
fn compact_on_snapshot() -> bool
Whether already snapshotted events should be compacted after a
successful snapshot. Read more
Source§fn persist<'life0, 'life1, 'life2, 'async_trait>(
&'life0 mut self,
event: &'life1 Self::Event,
ctx: &'life2 mut ActorContext<Self>,
) -> Pin<Box<dyn Future<Output = Result<(), Error>> + Send + 'async_trait>>where
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
Self: Send + 'async_trait,
fn persist<'life0, 'life1, 'life2, 'async_trait>(
&'life0 mut self,
event: &'life1 Self::Event,
ctx: &'life2 mut ActorContext<Self>,
) -> Pin<Box<dyn Future<Output = Result<(), Error>> + Send + 'async_trait>>where
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
Self: Send + 'async_trait,
Applies
event to the in-memory state and durably persists it. Read moreSource§fn snapshot<'life0, 'life1, 'async_trait>(
&'life0 self,
ctx: &'life1 mut ActorContext<Self>,
) -> Pin<Box<dyn Future<Output = Result<(), Error>> + Send + 'async_trait>>where
'life0: 'async_trait,
'life1: 'async_trait,
Self: Sync + 'async_trait,
fn snapshot<'life0, 'life1, 'async_trait>(
&'life0 self,
ctx: &'life1 mut ActorContext<Self>,
) -> Pin<Box<dyn Future<Output = Result<(), Error>> + Send + 'async_trait>>where
'life0: 'async_trait,
'life1: 'async_trait,
Self: Sync + 'async_trait,
Sends the current state to the child
store actor to be saved as a snapshot. Read moreSource§fn start_store<'life0, 'life1, 'life2, 'async_trait, C, S>(
&'life0 mut self,
name: &'life1 str,
prefix: Option<String>,
ctx: &'life2 mut ActorContext<Self>,
manager: impl DbManager<C, S> + 'async_trait,
key_box: Option<EncryptedKey>,
) -> Pin<Box<dyn Future<Output = Result<(), Error>> + Send + 'async_trait>>where
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
C: 'async_trait + Collection,
S: 'async_trait + State,
Self: Send + 'async_trait,
fn start_store<'life0, 'life1, 'life2, 'async_trait, C, S>(
&'life0 mut self,
name: &'life1 str,
prefix: Option<String>,
ctx: &'life2 mut ActorContext<Self>,
manager: impl DbManager<C, S> + 'async_trait,
key_box: Option<EncryptedKey>,
) -> Pin<Box<dyn Future<Output = Result<(), Error>> + Send + 'async_trait>>where
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
C: 'async_trait + Collection,
S: 'async_trait + State,
Self: Send + 'async_trait,
Creates the child
store actor, opens the storage backend, and recovers any persisted state. Read moreSource§impl Serialize for RequestHandler
impl Serialize for RequestHandler
Source§impl Storable for RequestHandler
impl Storable for RequestHandler
fn init_store<'life0, 'life1, 'life2, 'async_trait>(
&'life0 mut self,
name: &'life1 str,
prefix: Option<String>,
encrypt: bool,
ctx: &'life2 mut ActorContext<Self>,
) -> Pin<Box<dyn Future<Output = Result<(), ActorError>> + Send + 'async_trait>>where
Self: Send + 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
Auto Trait Implementations§
impl Freeze for RequestHandler
impl RefUnwindSafe for RequestHandler
impl Send for RequestHandler
impl Sync for RequestHandler
impl Unpin for RequestHandler
impl UnsafeUnpin for RequestHandler
impl UnwindSafe for RequestHandler
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more