pub struct StateSetter<T: 'static> { /* private fields */ }
Expand description
Provides a setter for a piece of state managed by state.
Implementations§
Source§impl<T: 'static> StateSetter<T>
impl<T: 'static> StateSetter<T>
Sourcepub fn update<F: FnOnce(&mut T) + 'static>(&self, f: F)
pub fn update<F: FnOnce(&mut T) + 'static>(&self, f: F)
Takes a function that modifies the state associated with the setter and triggers a rerender of its associated component.
The update is not performed immediately; its effect will only be accessible
on its component’s rerender. Note that update
always triggers a rerender, and the state value
is marked as updated, even if the given function performs no mutations.
Trait Implementations§
Auto Trait Implementations§
impl<T> Freeze for StateSetter<T>
impl<T> !RefUnwindSafe for StateSetter<T>
impl<T> !Send for StateSetter<T>
impl<T> !Sync for StateSetter<T>
impl<T> !Unpin for StateSetter<T>
impl<T> !UnwindSafe for StateSetter<T>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
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