pub enum Repeat {
Times(u32),
Forever,
}Expand description
How many times an animation plays again after the first play.
Variants§
Trait Implementations§
impl Copy for Repeat
impl Eq for Repeat
impl StructuralPartialEq for Repeat
Auto Trait Implementations§
impl Forget for Repeat
impl Freeze for Repeat
impl RefUnwindSafe for Repeat
impl Send for Repeat
impl Sync for Repeat
impl Unpin for Repeat
impl UnsafeUnpin for Repeat
impl UnwindSafe for Repeat
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
Source§fn in_current_span(self) -> Instrumented<Self> ⓘ
fn in_current_span(self) -> Instrumented<Self> ⓘ
impl<T> Read<Exclusive, BecauseExclusive> for Twhere
T: ?Sized,
Source§impl<T> Scoped for T
impl<T> Scoped for T
Source§fn scope(ctx: &PolicyContext) -> ScopeQuery<'_, Self>
fn scope(ctx: &PolicyContext) -> ScopeQuery<'_, Self>
Open a deferred
ScopeQuery for this type. Resolves the
registered scope at .load() time, not here.