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CompetitiveSelectionHard

Struct CompetitiveSelectionHard 

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pub struct CompetitiveSelectionHard {
    pub scores: Vec<u64>,
    pub allocation: Option<usize>,
}
Expand description

Hard competitive selection over one seat’s candidate scores.

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§scores: Vec<u64>

Candidate scores by candidate index.

§allocation: Option<usize>

The winner’s index, or None for NULL (no allocation).

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impl CompetitiveSelectionHard

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pub fn new(num_candidates: usize) -> CompetitiveSelectionHard

Empty allocation, all scores 0 (TLA+ Init).

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pub fn evaluate(&mut self)

Evaluate: allocate the seat to the highest-scoring candidate (argmax). Realises the TLA+ Evaluate action; re-establishes WinnerOptimality.

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pub fn update_score(&mut self, c: usize, v: u64)

Update one candidate’s score; invalidate the allocation (TLA+ UpdateScore).

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