Struct autd3::prelude::PointSequence [−][src]
pub struct PointSequence { /* fields omitted */ }
Implementations
pub fn with_control_points(
control_points: Vec<Matrix<f64, Const<{_: usize}>, Const<1_usize>, ArrayStorage<f64, 3_usize, 1_usize>>, Global>
) -> PointSequence
[src]pub fn add_point(
&mut self,
point: Matrix<f64, Const<{_: usize}>, Const<1_usize>, ArrayStorage<f64, 3_usize, 1_usize>>
) -> Result<(), Error>
[src]pub fn add_points(
&mut self,
points: &[Matrix<f64, Const<{_: usize}>, Const<1_usize>, ArrayStorage<f64, 3_usize, 1_usize>>]
) -> Result<(), Error>
[src]pub fn control_points(
&self
) -> &[Matrix<f64, Const<{_: usize}>, Const<1_usize>, ArrayStorage<f64, 3_usize, 1_usize>>]
[src]Trait Implementations
Returns the “default value” for a type. Read more
Auto Trait Implementations
impl RefUnwindSafe for PointSequence
impl Send for PointSequence
impl Sync for PointSequence
impl Unpin for PointSequence
impl UnwindSafe for PointSequence
Blanket Implementations
Mutably borrows from an owned value. Read more
type Output = T
type Output = T
Should always be Self
The inverse inclusion map: attempts to construct self
from the equivalent element of its
superset. Read more
pub fn is_in_subset(&self) -> bool
pub fn is_in_subset(&self) -> bool
Checks if self
is actually part of its subset T
(and can be converted to it).
pub fn to_subset_unchecked(&self) -> SS
pub fn to_subset_unchecked(&self) -> SS
Use with care! Same as self.to_subset
but without any property checks. Always succeeds.
pub fn from_subset(element: &SS) -> SP
pub fn from_subset(element: &SS) -> SP
The inclusion map: converts self
to the equivalent element of its superset.