Struct autd3_driver::geometry::Transducer
source · pub struct Transducer { /* private fields */ }Implementations§
source§impl Transducer
impl Transducer
sourcepub const fn new(
dev_idx: usize,
tr_idx: usize,
pos: Vector3,
rot: UnitQuaternion
) -> Self
pub const fn new( dev_idx: usize, tr_idx: usize, pos: Vector3, rot: UnitQuaternion ) -> Self
Create transducer
sourcepub fn affine(&mut self, t: Vector3, r: UnitQuaternion)
pub fn affine(&mut self, t: Vector3, r: UnitQuaternion)
Affine transformation
sourcepub fn align_phase_at(&self, pos: Vector3, sound_speed: f64) -> f64
pub fn align_phase_at(&self, pos: Vector3, sound_speed: f64) -> f64
Calculate the phase of the transducer to align the phase at the specified position
sourcepub const fn rotation(&self) -> &UnitQuaternion
pub const fn rotation(&self) -> &UnitQuaternion
Get the rotation of the transducer
sourcepub fn x_direction(&self) -> Vector3
pub fn x_direction(&self) -> Vector3
Get the local index of the transducer
sourcepub fn y_direction(&self) -> Vector3
pub fn y_direction(&self) -> Vector3
Get the y-direction of the transducer
sourcepub fn z_direction(&self) -> Vector3
pub fn z_direction(&self) -> Vector3
Get the z-direction (axial direction) of the transducer
sourcepub fn set_mod_delay(&mut self, delay: u16)
pub fn set_mod_delay(&mut self, delay: u16)
Set the modulation delay of the transducer
sourcepub fn wavelength(&self, sound_speed: f64) -> f64
pub fn wavelength(&self, sound_speed: f64) -> f64
Get the wavelength of the transducer
sourcepub fn wavenumber(&self, sound_speed: f64) -> f64
pub fn wavenumber(&self, sound_speed: f64) -> f64
Get the wavenumber of the transducer
Auto Trait Implementations§
impl RefUnwindSafe for Transducer
impl Send for Transducer
impl Sync for Transducer
impl Unpin for Transducer
impl UnwindSafe for Transducer
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