Struct autd3_core::geometry::GeometryBuilder
source · [−]pub struct GeometryBuilder<M> { /* private fields */ }
Implementations
sourceimpl<M> GeometryBuilder<M>
impl<M> GeometryBuilder<M>
pub fn attenuation(self, attenuation: f64) -> Self
pub fn sound_speed(self, sound_speed: f64) -> Self
sourceimpl GeometryBuilder<Normal>
impl GeometryBuilder<Normal>
pub fn new() -> Self
pub fn legacy_mode(self) -> GeometryBuilder<Legacy>
pub fn build(self) -> Geometry<NormalTransducer>
sourceimpl GeometryBuilder<Legacy>
impl GeometryBuilder<Legacy>
pub fn normal_mode(self) -> GeometryBuilder<Normal>
pub fn build(self) -> Geometry<LegacyTransducer>
Trait Implementations
Auto Trait Implementations
impl<M> RefUnwindSafe for GeometryBuilder<M> where
M: RefUnwindSafe,
impl<M> Send for GeometryBuilder<M> where
M: Send,
impl<M> Sync for GeometryBuilder<M> where
M: Sync,
impl<M> Unpin for GeometryBuilder<M> where
M: Unpin,
impl<M> UnwindSafe for GeometryBuilder<M> where
M: UnwindSafe,
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct self
from the equivalent element of its
superset. Read more
fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if self
is actually part of its subset T
(and can be converted to it).
fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
Use with care! Same as self.to_subset
but without any property checks. Always succeeds.
fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts self
to the equivalent element of its superset.