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Resolution

Struct Resolution 

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pub struct Resolution {
    pub bindings: Vec<Binding>,
    pub uses: Vec<Use>,
}

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§bindings: Vec<Binding>§uses: Vec<Use>

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impl Resolution

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pub fn binding_at(&self, offset: u32) -> Option<usize>

The binding the identifier covering offset refers to — whether the cursor sits on the declaration itself or on any use of it.

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pub fn occurrences(&self, binding: usize) -> Vec<Span>

The declaration plus every use of binding, in source order.

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pub fn conflicting(&self, name: &str, scope: Span) -> Vec<&Binding>

Bindings of name whose scope overlaps scope — i.e. those an inner or outer scope would capture if something were renamed to name.

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impl Debug for Resolution

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for Resolution

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fn default() -> Resolution

Returns the “default value” for a type. Read more

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Same for T

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type Output = T

Should always be Self
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.