pub struct AnimationTargetId(/* private fields */);Expand description
Stable identity for one animated UI target.
A target usually maps to one widget, element, or view-model object in the application. Runtime ticks keep snapshots scoped by this ID so unrelated widgets never share a global property merge.
Implementations§
Trait Implementations§
Source§impl Clone for AnimationTargetId
impl Clone for AnimationTargetId
Source§fn clone(&self) -> AnimationTargetId
fn clone(&self) -> AnimationTargetId
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for AnimationTargetId
impl Debug for AnimationTargetId
Source§impl Default for AnimationTargetId
impl Default for AnimationTargetId
Source§impl Hash for AnimationTargetId
impl Hash for AnimationTargetId
Source§impl Ord for AnimationTargetId
impl Ord for AnimationTargetId
Source§fn cmp(&self, other: &AnimationTargetId) -> Ordering
fn cmp(&self, other: &AnimationTargetId) -> Ordering
1.21.0 (const: unstable) · Source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Compares and returns the maximum of two values. Read more
Source§impl PartialEq for AnimationTargetId
impl PartialEq for AnimationTargetId
Source§fn eq(&self, other: &AnimationTargetId) -> bool
fn eq(&self, other: &AnimationTargetId) -> bool
Tests for
self and other values to be equal, and is used by ==.Source§impl PartialOrd for AnimationTargetId
impl PartialOrd for AnimationTargetId
impl Copy for AnimationTargetId
impl Eq for AnimationTargetId
impl StructuralPartialEq for AnimationTargetId
Auto Trait Implementations§
impl Freeze for AnimationTargetId
impl RefUnwindSafe for AnimationTargetId
impl Send for AnimationTargetId
impl Sync for AnimationTargetId
impl Unpin for AnimationTargetId
impl UnsafeUnpin for AnimationTargetId
impl UnwindSafe for AnimationTargetId
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Comparable<K> for Q
impl<Q, K> Comparable<K> for Q
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
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further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
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impl<T> DowncastSync for T
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<State, Message> IntoBoot<State, Message> for State
impl<State, Message> IntoBoot<State, Message> for State
Source§fn into_boot(self) -> (State, Task<Message>)
fn into_boot(self) -> (State, Task<Message>)
Turns some type into the initial state of some
Application.