pub struct AnimationRegistration { /* private fields */ }Expand description
Output produced when an animation is registered with the runtime.
Implementations§
Source§impl AnimationRegistration
impl AnimationRegistration
Sourcepub const fn handle(&self) -> AnimationHandle
pub const fn handle(&self) -> AnimationHandle
Returns the registered animation handle.
Sourcepub const fn state(&self) -> AnimationPlaybackState
pub const fn state(&self) -> AnimationPlaybackState
Returns the initial playback state.
Sourcepub const fn properties(&self) -> Option<&PropertySnapshot>
pub const fn properties(&self) -> Option<&PropertySnapshot>
Returns the initial property snapshot produced during registration.
Sourcepub const fn completed_at(&self) -> Option<Duration>
pub const fn completed_at(&self) -> Option<Duration>
Returns the completion timestamp for animations completed at registration.
Trait Implementations§
Source§impl Clone for AnimationRegistration
impl Clone for AnimationRegistration
Source§fn clone(&self) -> AnimationRegistration
fn clone(&self) -> AnimationRegistration
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for AnimationRegistration
impl Debug for AnimationRegistration
Source§impl PartialEq for AnimationRegistration
impl PartialEq for AnimationRegistration
Source§fn eq(&self, other: &AnimationRegistration) -> bool
fn eq(&self, other: &AnimationRegistration) -> bool
Tests for
self and other values to be equal, and is used by ==.impl StructuralPartialEq for AnimationRegistration
Auto Trait Implementations§
impl Freeze for AnimationRegistration
impl RefUnwindSafe for AnimationRegistration
impl Send for AnimationRegistration
impl Sync for AnimationRegistration
impl Unpin for AnimationRegistration
impl UnsafeUnpin for AnimationRegistration
impl UnwindSafe for AnimationRegistration
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
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Convert
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further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
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impl<T> DowncastSync for T
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<State, Message> IntoBoot<State, Message> for State
impl<State, Message> IntoBoot<State, Message> for State
Source§fn into_boot(self) -> (State, Task<Message>)
fn into_boot(self) -> (State, Task<Message>)
Turns some type into the initial state of some
Application.