pub struct Bone;Expand description
Dark colormap going from black over blue to white.
Implementations§
Source§impl Bone
impl Bone
Sourcepub fn get_color<FloatType>(h: FloatType) -> RGBColor
pub fn get_color<FloatType>(h: FloatType) -> RGBColor
Get color value from Bone by supplying a parameter 0.0 <= h <= 1.0
Sourcepub fn get_color_normalized<FloatType>(
h: FloatType,
min: FloatType,
max: FloatType,
) -> RGBColor
pub fn get_color_normalized<FloatType>( h: FloatType, min: FloatType, max: FloatType, ) -> RGBColor
Get color value from Bone by supplying lower and upper bounds min, max and a parameter h where min <= h <= max
Trait Implementations§
Source§impl<FloatType> ColorMap<RGBColor, FloatType> for Bone
impl<FloatType> ColorMap<RGBColor, FloatType> for Bone
Source§fn get_color_normalized(
&self,
h: FloatType,
min: FloatType,
max: FloatType,
) -> RGBColor
fn get_color_normalized( &self, h: FloatType, min: FloatType, max: FloatType, ) -> RGBColor
A slight abstraction over get_color function where lower and upper bound can be specified.
Source§fn get_color(&self, h: FloatType) -> ColorType
fn get_color(&self, h: FloatType) -> ColorType
Takes a scalar value 0.0 <= h <= 1.0 and returns the corresponding color.
Typically color-scales are named according to which color-type they return.
To use upper and lower bounds with this function see get_color_normalized.
Auto Trait Implementations§
impl Freeze for Bone
impl RefUnwindSafe for Bone
impl Send for Bone
impl Sync for Bone
impl Unpin for Bone
impl UnsafeUnpin for Bone
impl UnwindSafe for Bone
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more