pub struct Cartesian2d<X, Y>{ /* private fields */ }
Expand description
A 2D Cartesian coordinate system described by two 1D ranged coordinate specs.
Implementations§
source§impl<X, Y> Cartesian2d<X, Y>
impl<X, Y> Cartesian2d<X, Y>
sourcepub fn new<IntoX, IntoY>(
logic_x: IntoX,
logic_y: IntoY,
actual: (Range<i32>, Range<i32>)
) -> Cartesian2d<X, Y>
pub fn new<IntoX, IntoY>( logic_x: IntoX, logic_y: IntoY, actual: (Range<i32>, Range<i32>) ) -> Cartesian2d<X, Y>
Create a new 2D cartesian coordinate system
logic_x
andlogic_y
: The description for the 1D coordinate systemactual
: The pixel range on the screen for this coordinate system
sourcepub fn draw_mesh<E, DrawMesh, XH, YH>(
&self,
h_limit: YH,
v_limit: XH,
draw_mesh: DrawMesh
) -> Result<(), E>
pub fn draw_mesh<E, DrawMesh, XH, YH>( &self, h_limit: YH, v_limit: XH, draw_mesh: DrawMesh ) -> Result<(), E>
Draw the mesh for the coordinate system
sourcepub fn get_x_range(&self) -> Range<<X as Ranged>::ValueType>
pub fn get_x_range(&self) -> Range<<X as Ranged>::ValueType>
Get the range of X axis
sourcepub fn get_y_range(&self) -> Range<<Y as Ranged>::ValueType>
pub fn get_y_range(&self) -> Range<<Y as Ranged>::ValueType>
Get the range of Y axis
sourcepub fn get_x_axis_pixel_range(&self) -> Range<i32>
pub fn get_x_axis_pixel_range(&self) -> Range<i32>
Get the horizental backend coordinate range where X axis should be drawn
sourcepub fn get_y_axis_pixel_range(&self) -> Range<i32>
pub fn get_y_axis_pixel_range(&self) -> Range<i32>
Get the vertical backend coordinate range where Y axis should be drawn
Trait Implementations§
source§impl<X, Y> Clone for Cartesian2d<X, Y>
impl<X, Y> Clone for Cartesian2d<X, Y>
source§fn clone(&self) -> Cartesian2d<X, Y>
fn clone(&self) -> Cartesian2d<X, Y>
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl<X, Y> CoordTranslate for Cartesian2d<X, Y>
impl<X, Y> CoordTranslate for Cartesian2d<X, Y>
source§impl<X, Y> ReverseCoordTranslate for Cartesian2d<X, Y>where
X: ReversibleRanged,
Y: ReversibleRanged,
impl<X, Y> ReverseCoordTranslate for Cartesian2d<X, Y>where
X: ReversibleRanged,
Y: ReversibleRanged,
source§fn reverse_translate(
&self,
input: (i32, i32)
) -> Option<<Cartesian2d<X, Y> as CoordTranslate>::From>
fn reverse_translate( &self, input: (i32, i32) ) -> Option<<Cartesian2d<X, Y> as CoordTranslate>::From>
Reverse translate the coordinate from the drawing coordinate to the
logic coordinate.
Note: the return value is an option, because it’s possible that the drawing
coordinate isn’t able to be represented in te guest coordinate system
Auto Trait Implementations§
impl<X, Y> RefUnwindSafe for Cartesian2d<X, Y>where
X: RefUnwindSafe,
Y: RefUnwindSafe,
impl<X, Y> Send for Cartesian2d<X, Y>
impl<X, Y> Sync for Cartesian2d<X, Y>
impl<X, Y> Unpin for Cartesian2d<X, Y>
impl<X, Y> UnwindSafe for Cartesian2d<X, Y>where
X: UnwindSafe,
Y: UnwindSafe,
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more