pub struct StandaloneOptions {
    pub accepts_input: bool,
    pub input_device: Option<String>,
    pub output_device: Option<String>,
    pub handle: Option<AudioProcessorHandleRef>,
}
Expand description

Options for audio-processor-standalone, this is provided by the StandaloneProcessor trait implementation at the moment, which is less than ideal.

Fields

accepts_input: bool

If true a callback will be created for an input device

input_device: Option<String>

If set starting this processor will attempt to find this device and use it

output_device: Option<String>

If set starting this processor will attempt to find this device and use it

handle: Option<AudioProcessorHandleRef>

If set and running in a VST and the VST uses the generated GUI, this will be used to build a generic GUI over the generic audio processor handle.

TODO - Move this somewhere else

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