pub struct AudioProcessorGraphHandleImpl<P> { /* private fields */ }
Implementations§
Source§impl<P: Send + 'static + AudioProcessor> AudioProcessorGraphHandleImpl<P>
impl<P: Send + 'static + AudioProcessor> AudioProcessorGraphHandleImpl<P>
pub fn add_node(&self, processor: NodeType<P>) -> NodeIndex
pub fn add_connection( &self, source: NodeIndex, destination: NodeIndex, ) -> Result<ConnectionIndex, AudioProcessorGraphError>
pub fn clear(&self)
pub fn input(&self) -> NodeIndex
pub fn output(&self) -> NodeIndex
Auto Trait Implementations§
impl<P> !Freeze for AudioProcessorGraphHandleImpl<P>
impl<P> !RefUnwindSafe for AudioProcessorGraphHandleImpl<P>
impl<P> Send for AudioProcessorGraphHandleImpl<P>where
P: Send,
impl<P> Sync for AudioProcessorGraphHandleImpl<P>where
P: Send,
impl<P> Unpin for AudioProcessorGraphHandleImpl<P>where
P: Unpin,
impl<P> !UnwindSafe for AudioProcessorGraphHandleImpl<P>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more