pub struct OscillatorProcessor {
pub oscillator: Oscillator<f32>,
}
Fields§
§oscillator: Oscillator<f32>
Trait Implementations§
source§impl Clone for OscillatorProcessor
impl Clone for OscillatorProcessor
source§fn clone(&self) -> OscillatorProcessor
fn clone(&self) -> OscillatorProcessor
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl MonoAudioProcessor for OscillatorProcessor
impl MonoAudioProcessor for OscillatorProcessor
type SampleType = f32
fn m_prepare( &mut self, _context: &mut AudioContext, settings: AudioProcessorSettings )
fn m_process( &mut self, _context: &mut AudioContext, _sample: Self::SampleType ) -> Self::SampleType
Auto Trait Implementations§
impl RefUnwindSafe for OscillatorProcessor
impl Send for OscillatorProcessor
impl Sync for OscillatorProcessor
impl Unpin for OscillatorProcessor
impl UnwindSafe for OscillatorProcessor
Blanket Implementations§
source§impl<M, ST> SimpleAudioProcessor for Mwhere
M: MonoAudioProcessor<SampleType = ST>,
ST: Copy + Sum<ST> + Float + FloatConst,
impl<M, ST> SimpleAudioProcessor for Mwhere M: MonoAudioProcessor<SampleType = ST>, ST: Copy + Sum<ST> + Float + FloatConst,
type SampleType = <M as MonoAudioProcessor>::SampleType
source§fn s_prepare(
&mut self,
context: &mut AudioContext,
settings: AudioProcessorSettings
)
fn s_prepare( &mut self, context: &mut AudioContext, settings: AudioProcessorSettings )
Prepare for playback based on current audio settings
source§fn s_process_frame(
&mut self,
context: &mut AudioContext,
frame: &mut [<M as SimpleAudioProcessor>::SampleType]
)
fn s_process_frame( &mut self, context: &mut AudioContext, frame: &mut [<M as SimpleAudioProcessor>::SampleType] )
Process a multi-channel frame.