pub enum Reason {
Left,
Closed,
Kicked(String),
ServerFull,
WrongGame(String),
WrongVersion(String),
TimedOut,
Failed(String),
Lost(String),
}Expand description
Why a connection ended. Speak it with ctx.lang.describe_reason(&reason).
Variants§
Left
The player left on purpose (Net::close or quitting the game).
Closed
The host closed the server.
Kicked(String)
The host kicked this player, with the text given to Net::kick.
ServerFull
The server already has the maximum number of players (Net::set_max_players).
WrongGame(String)
The server runs another game; contains its title.
WrongVersion(String)
The server runs another version of the game; contains its version.
TimedOut
Nothing was heard from the other side for 10 seconds.
Failed(String)
Joining failed: wrong address, no server running there, no network.
Lost(String)
The connection broke; contains the system’s description.
Trait Implementations§
impl Eq for Reason
impl StructuralPartialEq for Reason
Auto Trait Implementations§
impl Freeze for Reason
impl RefUnwindSafe for Reason
impl Send for Reason
impl Sync for Reason
impl Unpin for Reason
impl UnsafeUnpin for Reason
impl UnwindSafe for Reason
Blanket Implementations§
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T: Clone,
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T: Any,
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