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LocalSource

Enum LocalSource 

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pub enum LocalSource {
    Directory(PathBuf),
    Tarball(PathBuf),
    Link(PathBuf),
    Portal(PathBuf),
    Exec(PathBuf),
    Git(GitSource),
    RemoteTarball(RemoteTarballSource),
}
Expand description

Non-registry source for a locked package.

When a package comes from a local path (via file: or link: in package.json) it doesn’t have a tarball URL or integrity hash, so we record the source separately and let the linker materialize it on-the-fly.

Variants§

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Directory(PathBuf)

file:<dir> — a directory on disk whose contents should be hardlink-copied into the virtual store like a normal package. Path is stored relative to the project root.

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Tarball(PathBuf)

file:<tarball> — a .tgz on disk, extracted into the virtual store the same way we extract registry tarballs.

link:<dir> — a plain symlink into node_modules/<name>, never materialized into the virtual store. Transitive deps are the target’s responsibility.

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Portal(PathBuf)

portal:<dir> — a Yarn Berry package portal. The target is a package on disk, but unlike link: its dependencies are still modeled in the lockfile graph.

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Exec(PathBuf)

exec:<script> — a Yarn Berry generator script. The script is executed at fetch time and writes the package files into a generated build directory.

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Git(GitSource)

git+https://, git+ssh://, github:user/repo, etc. — a remote git repo. Cloned at fetch time and imported like a file: directory. url is the normalized clone URL (what gets passed to git clone). committish is the user-written ref after # (branch, tag, or commit; None means HEAD). resolved is the 40-char commit SHA that git ls-remote pinned the ref to — the lockfile records this so repeat installs reproduce bit-for-bit.

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RemoteTarball(RemoteTarballSource)

https://example.com/pkg.tgz — a remote tarball URL. Fetched once at resolve time so the resolver can read the enclosed package.json for version + transitive deps and pin the sha512 integrity. integrity stays empty on freshly-parsed specifiers and is filled in by the resolver after download.

Implementations§

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impl LocalSource

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pub fn path(&self) -> Option<&Path>

The original path (relative to the project root) the user wrote in package.json. None for non-path sources like git.

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pub fn kind_str(&self) -> &'static str

The protocol kind ("file" / "link" / "git" / "url").

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pub fn path_posix(&self) -> String

The path as a POSIX-style string with forward-slash separators. Path::display() and to_string_lossy() honor the host’s separator (backslash on Windows), which would make dep_path hashes and lockfile specifier: strings non-portable: the same file:./some/dir would render as some\dir on Windows and some/dir on Unix, producing two different hashes for the same logical target. Always rendering with / keeps lockfiles cross-platform identical.

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pub fn specifier(&self) -> String

Canonical specifier string as pnpm writes it in the packages: and snapshots: keys (post-<name>@ part). For file: / link: this is file:./vendor/foo / link:../sibling. For git, pnpm uses the resolved form <url>#<commit> (no git+ prefix) because the lockfile pins to the exact commit regardless of what the user wrote. Always emits POSIX separators so the resulting lockfile is portable.

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pub fn dep_path(&self, name: &str) -> String

Internal FS-safe dep_path used as the key in LockfileGraph.packages and as the .aube/ subdir name.

Distinct paths must map to distinct keys (otherwise the linker would silently mix files between two local packages), and the result must be a single filesystem component — no /, \, :, or ... Ad-hoc character substitution trips over cases like ../vendor vs __/vendor or a.b vs a_b collapsing to the same string, so we hash the raw path bytes and suffix the first 16 hex chars (64 bits — more than enough to avoid collisions inside a single project).

The hash input is the POSIX-form path string so a checked-in lockfile resolves to the same key regardless of which platform ran aube install.

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pub fn parse(spec: &str, project_root: &Path) -> Option<Self>

Classify a user-written file: / link: specifier against the project root. Returns None if spec isn’t a local specifier. Resolves the target path relative to project_root; a file: target that resolves to a .tgz / .tar.gz on disk is treated as a tarball, anything else as a directory.

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pub fn looks_like_remote_tarball_url(spec: &str) -> bool

Whether a specifier looks like a direct HTTP(S) URL that should be fetched as a tarball. Per npm semantics, any http:// or https:// URL in a dependency value is a tarball URL — services like pkg.pr.new, GitHub codeload, and private registries with auth-token query strings serve tarballs from URLs that don’t carry a .tgz extension. Git URLs must already have been ruled out by the caller (see parse_git_spec) so a .git-suffixed URL doesn’t get misclassified here.

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pub fn path_looks_like_tarball(path: &Path) -> bool

Trait Implementations§

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impl Clone for LocalSource

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fn clone(&self) -> LocalSource

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for LocalSource

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Eq for LocalSource

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impl PartialEq for LocalSource

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fn eq(&self, other: &LocalSource) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for LocalSource

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impl<T> Any for T
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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<Q, K> Equivalent<K> for Q
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fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
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Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<D> OwoColorize for D

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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
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fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
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fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
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fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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