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AttackStore

Struct AttackStore 

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pub struct AttackStore { /* private fields */ }

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impl AttackStore

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pub fn new() -> Self

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pub fn from_file<P: AsRef<Path>>(path: P) -> Result<Self>

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pub fn from_url(url: &str) -> Result<Self>

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pub fn get_tactic(&self, id: &str) -> Option<&Tactic>

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pub fn get_technique(&self, id: &str) -> Option<&Technique>

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pub fn get_group(&self, id: &str) -> Option<&Group>

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pub fn get_software(&self, id: &str) -> Option<&Software>

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pub fn get_mitigation(&self, id: &str) -> Option<&Mitigation>

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pub fn get_data_source(&self, id: &str) -> Option<&DataSource>

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pub fn get_data_component(&self, id: &str) -> Option<&DataComponent>

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pub fn get_campaign(&self, id: &str) -> Option<&Campaign>

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pub fn get_matrix(&self, id: &str) -> Option<&Matrix>

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pub fn get_analytic(&self, id: &str) -> Option<&Analytic>

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pub fn get_detection_strategy(&self, id: &str) -> Option<&DetectionStrategy>

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pub fn get_replacement(&self, id: &str) -> Option<&str>

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pub fn get_technique_by_tcode(&self, tcode: &str) -> Option<&Technique>

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pub fn get_groups_using_technique(&self, technique_id: &str) -> Vec<&Group>

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pub fn get_mitigations_for_technique( &self, technique_id: &str, ) -> Vec<&Mitigation>

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pub fn get_datasources_for_technique( &self, technique_id: &str, ) -> Vec<&DataSource>

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pub fn get_datacomponents_for_technique( &self, technique_id: &str, ) -> Vec<&DataComponent>

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pub fn get_datasource_for_component( &self, component_id: &str, ) -> Option<&DataSource>

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pub fn get_components_for_datasource( &self, datasource_id: &str, ) -> Vec<&DataComponent>

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pub fn get_parent_technique(&self, subtechnique_id: &str) -> Option<&Technique>

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pub fn get_subtechniques(&self, technique_id: &str) -> Vec<&Technique>

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pub fn get_groups_for_campaign(&self, campaign_id: &str) -> Vec<&Group>

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pub fn get_techniques_for_campaign(&self, campaign_id: &str) -> Vec<&Technique>

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pub fn get_software_for_campaign(&self, campaign_id: &str) -> Vec<&Software>

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pub fn find_technique_by_name(&self, name: &str) -> Option<&Technique>

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pub fn tactics(&self) -> impl Iterator<Item = &Tactic>

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pub fn techniques(&self) -> impl Iterator<Item = &Technique>

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pub fn groups(&self) -> impl Iterator<Item = &Group>

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pub fn software(&self) -> impl Iterator<Item = &Software>

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pub fn mitigations(&self) -> impl Iterator<Item = &Mitigation>

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pub fn data_sources(&self) -> impl Iterator<Item = &DataSource>

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pub fn data_components(&self) -> impl Iterator<Item = &DataComponent>

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pub fn campaigns(&self) -> impl Iterator<Item = &Campaign>

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pub fn matrices(&self) -> impl Iterator<Item = &Matrix>

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pub fn analytics(&self) -> impl Iterator<Item = &Analytic>

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pub fn detection_strategies(&self) -> impl Iterator<Item = &DetectionStrategy>

Trait Implementations§

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impl Debug for AttackStore

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for AttackStore

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fn default() -> AttackStore

Returns the “default value” for a type. Read more

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impl<T> Any for T
where T: 'static + ?Sized,

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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

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impl<T> From<T> for T

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fn from(t: T) -> T

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

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fn in_current_span(self) -> Instrumented<Self>

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where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> PolicyExt for T
where T: ?Sized,

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where T: Policy<B, E>, P: Policy<B, E>,

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where T: Policy<B, E>, P: Policy<B, E>,

Create a new Policy that returns Action::Follow if either self or other returns Action::Follow. Read more
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type Error = Infallible

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type Error = <U as TryFrom<T>>::Error

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