pub struct ShadeEvent {
pub item: ObjectRef,
}
Fields§
§item: ObjectRef
The crate::ObjectRef
which the event applies to.
Trait Implementations§
Source§impl Clone for ShadeEvent
impl Clone for ShadeEvent
Source§fn clone(&self) -> ShadeEvent
fn clone(&self) -> ShadeEvent
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl DBusInterface for ShadeEvent
impl DBusInterface for ShadeEvent
Source§const DBUS_INTERFACE: &'static str = "org.a11y.atspi.Event.Window"
const DBUS_INTERFACE: &'static str = "org.a11y.atspi.Event.Window"
A static interface string for
DBus
.
This should usually be a string that looks like this: "org.a11y.atspi.Event.*"
;Source§impl DBusMatchRule for ShadeEvent
impl DBusMatchRule for ShadeEvent
Source§const MATCH_RULE_STRING: &'static str = "type='signal',interface='org.a11y.atspi.Event.Window',member='Shade'"
const MATCH_RULE_STRING: &'static str = "type='signal',interface='org.a11y.atspi.Event.Window',member='Shade'"
A static match rule string for
DBus
.Source§impl DBusMember for ShadeEvent
impl DBusMember for ShadeEvent
Source§const DBUS_MEMBER: &'static str = "Shade"
const DBUS_MEMBER: &'static str = "Shade"
The event’s
DBus
member.Source§impl Debug for ShadeEvent
impl Debug for ShadeEvent
Source§impl Default for ShadeEvent
impl Default for ShadeEvent
Source§fn default() -> ShadeEvent
fn default() -> ShadeEvent
Returns the “default value” for a type. Read more
Source§impl<'de> Deserialize<'de> for ShadeEvent
impl<'de> Deserialize<'de> for ShadeEvent
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl EventProperties for ShadeEvent
impl EventProperties for ShadeEvent
fn sender(&self) -> UniqueName<'_>
fn path(&self) -> ObjectPath<'_>
fn object_ref(&self) -> ObjectRef
Source§impl EventTypeProperties for ShadeEvent
impl EventTypeProperties for ShadeEvent
Source§impl From<ObjectRef> for ShadeEvent
impl From<ObjectRef> for ShadeEvent
Source§impl From<ShadeEvent> for Event
impl From<ShadeEvent> for Event
Source§fn from(event_variant: ShadeEvent) -> Event
fn from(event_variant: ShadeEvent) -> Event
Converts to this type from the input type.
Source§impl From<ShadeEvent> for WindowEvents
impl From<ShadeEvent> for WindowEvents
Source§fn from(specific_event: ShadeEvent) -> WindowEvents
fn from(specific_event: ShadeEvent) -> WindowEvents
Converts to this type from the input type.
Source§impl Hash for ShadeEvent
impl Hash for ShadeEvent
Source§impl MessageConversion<'_> for ShadeEvent
impl MessageConversion<'_> for ShadeEvent
Source§fn from_message_unchecked_parts(
obj_ref: ObjectRef,
_body: Body,
) -> Result<Self, AtspiError>
fn from_message_unchecked_parts( obj_ref: ObjectRef, _body: Body, ) -> Result<Self, AtspiError>
Build an event from an
ObjectRef
and Self::Body
.
This function will not check for any of the following error conditions: Read moreSource§fn from_message_unchecked(
_: &Message,
header: &Header<'_>,
) -> Result<Self, AtspiError>
fn from_message_unchecked( _: &Message, header: &Header<'_>, ) -> Result<Self, AtspiError>
Build an event from a
zbus::Message
reference.
This function will not check for any of the following error conditions: Read moreSource§impl<'msg> MessageConversionExt<'msg, EventBody<'msg>> for ShadeEvent
impl<'msg> MessageConversionExt<'msg, EventBody<'msg>> for ShadeEvent
Source§fn try_from_message(
msg: &'msg Message,
header: &Header<'_>,
) -> Result<Self, AtspiError>
fn try_from_message( msg: &'msg Message, header: &Header<'_>, ) -> Result<Self, AtspiError>
Convert a
zbus::Message
into this event type.
Does all the validation for you. Read moreSource§fn validate_interface(header: &Header<'_>) -> Result<(), AtspiError>
fn validate_interface(header: &Header<'_>) -> Result<(), AtspiError>
Validate the interface string via
zbus::message::Header::interface
against Self
’s assignment of DBusInterface::DBUS_INTERFACE
Read moreSource§fn validate_member(hdr: &Header<'_>) -> Result<(), AtspiError>
fn validate_member(hdr: &Header<'_>) -> Result<(), AtspiError>
Validate the member string via
zbus::message::Header::member
against Self
’s assignment of DBusMember::DBUS_MEMBER
Read moreSource§fn validate_body(msg: &Message) -> Result<(), AtspiError>
fn validate_body(msg: &Message) -> Result<(), AtspiError>
Source§impl PartialEq for ShadeEvent
impl PartialEq for ShadeEvent
Source§impl RegistryEventString for ShadeEvent
impl RegistryEventString for ShadeEvent
Source§const REGISTRY_EVENT_STRING: &'static str = "window:shade"
const REGISTRY_EVENT_STRING: &'static str = "window:shade"
A registry event string for registering for event receiving via the
RegistryProxy
.
This should be deprecated in favour of composing the string from DBusMember::DBUS_MEMBER
and DBusInterface::DBUS_INTERFACE
.Source§impl Serialize for ShadeEvent
impl Serialize for ShadeEvent
Source§impl<'msg> TryFrom<&'msg Message> for ShadeEvent
impl<'msg> TryFrom<&'msg Message> for ShadeEvent
Source§impl TryFrom<Event> for ShadeEvent
impl TryFrom<Event> for ShadeEvent
Source§impl TryFrom<ShadeEvent> for Message
impl TryFrom<ShadeEvent> for Message
Source§type Error = AtspiError
type Error = AtspiError
The type returned in the event of a conversion error.
impl DBusProperties for ShadeEvent
impl Eq for ShadeEvent
impl StructuralPartialEq for ShadeEvent
Auto Trait Implementations§
impl Freeze for ShadeEvent
impl RefUnwindSafe for ShadeEvent
impl Send for ShadeEvent
impl Sync for ShadeEvent
impl Unpin for ShadeEvent
impl UnwindSafe for ShadeEvent
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more