pub struct InMemorySagaStateStore { /* private fields */ }Expand description
Reference in-memory implementation. Survives runner restarts within the same process; loses everything on process restart.
Implementations§
Trait Implementations§
Source§impl Default for InMemorySagaStateStore
impl Default for InMemorySagaStateStore
Source§impl SagaStateStore for InMemorySagaStateStore
impl SagaStateStore for InMemorySagaStateStore
Source§fn load<'life0, 'life1, 'async_trait>(
&'life0 self,
correlation_id: &'life1 str,
) -> Pin<Box<dyn Future<Output = Option<Vec<u8>>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn load<'life0, 'life1, 'async_trait>(
&'life0 self,
correlation_id: &'life1 str,
) -> Pin<Box<dyn Future<Output = Option<Vec<u8>>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
Load the persisted state for
correlation_id. None means no
state exists yet (treat as fresh / Default).Source§fn save<'life0, 'life1, 'async_trait>(
&'life0 self,
correlation_id: &'life1 str,
payload: Vec<u8>,
) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn save<'life0, 'life1, 'async_trait>(
&'life0 self,
correlation_id: &'life1 str,
payload: Vec<u8>,
) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
Persist
payload as the latest state for correlation_id.Auto Trait Implementations§
impl Freeze for InMemorySagaStateStore
impl !RefUnwindSafe for InMemorySagaStateStore
impl Send for InMemorySagaStateStore
impl Sync for InMemorySagaStateStore
impl Unpin for InMemorySagaStateStore
impl UnsafeUnpin for InMemorySagaStateStore
impl !UnwindSafe for InMemorySagaStateStore
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more