pub struct InstalledSummary {
pub installed: Vec<(RecId, PathBuf)>,
pub skipped: Vec<(RecId, SkipReason)>,
pub failed: Vec<(RecId, String)>,
pub reload_directives: HashSet<ReloadDirective>,
}Fields§
§installed: Vec<(RecId, PathBuf)>§skipped: Vec<(RecId, SkipReason)>§failed: Vec<(RecId, String)>§reload_directives: HashSet<ReloadDirective>Trait Implementations§
Source§impl Debug for InstalledSummary
impl Debug for InstalledSummary
Source§impl Default for InstalledSummary
impl Default for InstalledSummary
Source§fn default() -> InstalledSummary
fn default() -> InstalledSummary
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for InstalledSummary
impl RefUnwindSafe for InstalledSummary
impl Send for InstalledSummary
impl Sync for InstalledSummary
impl Unpin for InstalledSummary
impl UnsafeUnpin for InstalledSummary
impl UnwindSafe for InstalledSummary
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more