pub struct AgentSpawn;Trait Implementations§
Source§impl Tool for AgentSpawn
impl Tool for AgentSpawn
fn name(&self) -> &str
fn tier(&self) -> Tier
fn approval_level(&self, _args: &ToolArgs, _ctx: &ToolCtx) -> ApprovalLevel
fn description(&self) -> Option<&str>
fn input_schema(&self) -> Value
fn call<'a>( &'a self, args: ToolArgs, ctx: &'a ToolCtx, ) -> BoxFut<'a, ToolResult>
fn cancel_behavior(&self) -> CancelBehavior
fn preview_call<'a>( &'a self, _args: &'a ToolArgs, _ctx: &'a ToolCtx, ) -> BoxFut<'a, Option<String>>
Auto Trait Implementations§
impl Freeze for AgentSpawn
impl RefUnwindSafe for AgentSpawn
impl Send for AgentSpawn
impl Sync for AgentSpawn
impl Unpin for AgentSpawn
impl UnsafeUnpin for AgentSpawn
impl UnwindSafe for AgentSpawn
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
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impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
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fn as_any(&self) -> &(dyn Any + 'static)
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