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DisplayState

Enum DisplayState 

Source
pub enum DisplayState {
    Working,
    Compacting,
    NeedsInput,
    Idle,
    Stale,
}
Expand description

Visual display state for a session in the TUI.

Represents the simplified user-facing state of a session, derived from the underlying SessionStatus and activity timing. This provides clear visual feedback about whether the user needs to take action.

§State Definitions

  • Working: Claude is actively processing (recent activity within 5s)
  • Compacting: Working after significant context reduction
  • NeedsInput: User’s turn - either permission needed or awaiting next message
  • Stale: No activity for extended period (>8 hours)

§Key Insight

If Claude isn’t actively generating or running a tool with recent activity, the session needs user input. Tool execution without updates likely means Claude is waiting for user confirmation (“Do you want to proceed?”).

Variants§

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Working

Actively processing with recent activity

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Compacting

Working after context reduction (compaction detected)

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NeedsInput

Waiting for user input or permission (blocked, urgent)

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Idle

Idle - no recent activity but not stale (relaxed, non-urgent)

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Stale

No activity for extended period (>8 hours)

Implementations§

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impl DisplayState

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pub fn label(&self) -> &'static str

Returns the display label for this state.

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pub fn icon(&self) -> &'static str

Returns the ASCII icon for this state.

Uses ASCII characters for terminal compatibility:

  • > Working (active indicator)
  • ~ Compacting (context shrinking)
  • ! NeedsInput (attention needed)
  • - Idle (relaxed, waiting)
  • z Stale (sleeping)
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pub fn description(&self) -> &'static str

Returns a description of this state.

Returns true if this state should blink in the UI.

Only truly urgent/blocked states blink:

  • NeedsInput: Blocked, waiting for permission (urgent)

States that do NOT blink:

  • Idle: Relaxed “waiting for user” state
  • Stale: Old session, low priority, doesn’t need attention
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pub fn from_session( time_since_activity_secs: i64, status: &SessionStatus, context_percentage: f64, previous_context_percentage: Option<f64>, ) -> Self

Determines display state from session data.

§Algorithm
  1. Stale check: >8 hours idle → Stale
  2. Permission check: waiting for permission → NeedsInput (urgent, blocked)
  3. Explicit Thinking/RunningTool status → Working (trust these regardless of activity)
  4. Generic Active status with recent activity (<5s) → Working/Compacting
  5. Generic Active status without recent activity → Idle (relaxed, non-urgent)
  6. Otherwise → Idle
§Arguments
  • time_since_activity_secs - Seconds since last activity
  • status - Current session status
  • context_percentage - Current context usage percentage
  • previous_context_percentage - Previous context percentage for compaction detection

Trait Implementations§

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impl Clone for DisplayState

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fn clone(&self) -> DisplayState

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for DisplayState

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for DisplayState

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fn default() -> DisplayState

Returns the “default value” for a type. Read more
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impl<'de> Deserialize<'de> for DisplayState

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Display for DisplayState

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for DisplayState

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fn eq(&self, other: &DisplayState) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for DisplayState

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl Copy for DisplayState

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impl Eq for DisplayState

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impl StructuralPartialEq for DisplayState

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T> ToString for T
where T: Display + ?Sized,

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fn to_string(&self) -> String

Converts the given value to a String. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
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type Error = <U as TryFrom<T>>::Error

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