[][src]Struct async_timer::state::TimerState

pub struct TimerState { /* fields omitted */ }

Timer's state

Implementations

impl TimerState[src]

pub fn new() -> Self[src]

Initializes state.

pub fn is_done(&self) -> bool[src]

Returns whether notification has been fired.

Namely it checks whether Waker is registered with TimerState or not. It is not intended for user to call is_done before register

pub fn reset(&self)[src]

Resets state, allowing to wake once again.

pub fn cancel(&self)[src]

Informs that timer is cancel, therefore no further callbacks to be passed

pub fn register<C: Callback>(&self, cb: C)[src]

Registers Callback with the state.

This callback is used replaces previous one, if any.

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.