pub struct Balance {
pub available: Vec<BalanceAmount>,
pub connect_reserved: Option<Vec<BalanceAmount>>,
pub instant_available: Option<Vec<BalanceAmount>>,
pub issuing: Option<BalanceDetail>,
pub livemode: bool,
pub pending: Vec<BalanceAmount>,
}
Expand description
The resource representing a Stripe “Balance”.
For more details see https://stripe.com/docs/api/balance/balance_object
Fields§
§available: Vec<BalanceAmount>
Funds that are available to be transferred or paid out, whether automatically by Stripe or explicitly via the Transfers API or Payouts API.
The available balance for each currency and payment type can be found in the source_types
property.
connect_reserved: Option<Vec<BalanceAmount>>
Funds held due to negative balances on connected Custom accounts.
The connect reserve balance for each currency and payment type can be found in the source_types
property.
instant_available: Option<Vec<BalanceAmount>>
Funds that can be paid out using Instant Payouts.
issuing: Option<BalanceDetail>
§livemode: bool
Has the value true
if the object exists in live mode or the value false
if the object exists in test mode.
pending: Vec<BalanceAmount>
Funds that are not yet available in the balance.
The pending balance for each currency, and for each payment type, can be found in the source_types
property.