pub struct PoolConfig<T: Send, E> { /* private fields */ }
Implementations§
Source§impl<T: Send, E> PoolConfig<T, E>
impl<T: Send, E> PoolConfig<T, E>
pub fn new<C, F>(create: C) -> Self
pub fn acquire_timeout(self, val: Duration) -> Self
pub fn dispose<F>(self, dispose: F) -> Self
pub fn handle_error<F>(self, handler: F) -> Self
pub fn idle_timeout(self, val: Duration) -> Self
pub fn verify<V, F>(self, verify: V) -> Self
pub fn max_count(self, val: usize) -> Self
pub fn max_waiters(self, val: usize) -> Self
pub fn min_count(self, val: usize) -> Self
pub fn release<F>(self, release: F) -> Self
pub fn build(self) -> Pool<T, E>
Auto Trait Implementations§
impl<T, E> Freeze for PoolConfig<T, E>
impl<T, E> !RefUnwindSafe for PoolConfig<T, E>
impl<T, E> Send for PoolConfig<T, E>
impl<T, E> Sync for PoolConfig<T, E>
impl<T, E> Unpin for PoolConfig<T, E>
impl<T, E> !UnwindSafe for PoolConfig<T, E>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more