pub struct Drag {
pub path: Vec<Point>,
pub x: i32,
pub y: i32,
}
Expand description
A drag action.
Fields§
§path: Vec<Point>
The path of points the cursor drags through.
x: i32
X‐coordinate at the end of the drag.
y: i32
Y‐coordinate at the end of the drag.
Trait Implementations§
Source§impl<'de> Deserialize<'de> for Drag
impl<'de> Deserialize<'de> for Drag
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
impl StructuralPartialEq for Drag
Auto Trait Implementations§
impl Freeze for Drag
impl RefUnwindSafe for Drag
impl Send for Drag
impl Sync for Drag
impl Unpin for Drag
impl UnwindSafe for Drag
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more