#[repr(i32)]pub enum ActionState {
Idle = 0,
Executing = 1,
Done = 2,
}Expand description
https://reference.opcfoundation.org/v105/Core/docs/Part14/6.2.11/#6.2.11.2.1
Variants§
Trait Implementations§
Source§impl BinaryDecodable for ActionState
impl BinaryDecodable for ActionState
Source§fn decode<S: Read + ?Sized>(
stream: &mut S,
ctx: &Context<'_>,
) -> EncodingResult<Self>
fn decode<S: Read + ?Sized>( stream: &mut S, ctx: &Context<'_>, ) -> EncodingResult<Self>
Decodes an instance from the read stream. The decoding options contains restrictions set by
the server / client on the length of strings, arrays etc. If these limits are exceeded the
implementation should return with a
BadDecodingError as soon as possible.Source§impl BinaryEncodable for ActionState
impl BinaryEncodable for ActionState
Source§fn byte_len(&self, ctx: &Context<'_>) -> usize
fn byte_len(&self, ctx: &Context<'_>) -> usize
Returns the exact byte length of the structure as it would be if
encode were called.
This may be called prior to writing to ensure the correct amount of space is available.Source§fn encode<S: Write + ?Sized>(
&self,
stream: &mut S,
ctx: &Context<'_>,
) -> EncodingResult<()>
fn encode<S: Write + ?Sized>( &self, stream: &mut S, ctx: &Context<'_>, ) -> EncodingResult<()>
Encodes the instance to the write stream.
Source§fn override_encoding(&self) -> Option<BuiltInDataEncoding>
fn override_encoding(&self) -> Option<BuiltInDataEncoding>
Override the extension object encoding used for this type.
This only makes sense if the type can only ever be encoded using a single
built-in encoding.
Source§impl Clone for ActionState
impl Clone for ActionState
Source§fn clone(&self) -> ActionState
fn clone(&self) -> ActionState
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for ActionState
impl Debug for ActionState
Source§impl Default for ActionState
impl Default for ActionState
Source§impl From<ActionState> for i32
impl From<ActionState> for i32
Source§fn from(value: ActionState) -> i32
fn from(value: ActionState) -> i32
Converts to this type from the input type.
Source§impl IntoVariant for ActionState
impl IntoVariant for ActionState
Source§fn into_variant(self) -> Variant
fn into_variant(self) -> Variant
Convert self into a variant.
Source§impl JsonDecodable for ActionState
impl JsonDecodable for ActionState
Source§fn decode(
stream: &mut JsonStreamReader<&mut dyn Read>,
ctx: &Context<'_>,
) -> EncodingResult<Self>
fn decode( stream: &mut JsonStreamReader<&mut dyn Read>, ctx: &Context<'_>, ) -> EncodingResult<Self>
Decode Self from a JSON stream.
Source§impl JsonEncodable for ActionState
impl JsonEncodable for ActionState
Source§fn encode(
&self,
stream: &mut JsonStreamWriter<&mut dyn Write>,
ctx: &Context<'_>,
) -> EncodingResult<()>
fn encode( &self, stream: &mut JsonStreamWriter<&mut dyn Write>, ctx: &Context<'_>, ) -> EncodingResult<()>
Write the type to the provided JSON writer.
Source§impl PartialEq for ActionState
impl PartialEq for ActionState
Source§impl TryFrom<i32> for ActionState
impl TryFrom<i32> for ActionState
Source§impl UaEnum for ActionState
impl UaEnum for ActionState
Source§impl UaNullable for ActionState
impl UaNullable for ActionState
Source§fn is_ua_null(&self) -> bool
fn is_ua_null(&self) -> bool
Return true if this value is null, meaning it can be left out when
being encoded in JSON and XML encodings.
Source§impl XmlDecodable for ActionState
impl XmlDecodable for ActionState
Source§fn decode(
stream: &mut XmlStreamReader<&mut dyn Read>,
ctx: &Context<'_>,
) -> EncodingResult<Self>
fn decode( stream: &mut XmlStreamReader<&mut dyn Read>, ctx: &Context<'_>, ) -> EncodingResult<Self>
Decode a value from an XML stream.
Source§impl XmlEncodable for ActionState
impl XmlEncodable for ActionState
Source§fn encode(
&self,
stream: &mut XmlStreamWriter<&mut dyn Write>,
_ctx: &Context<'_>,
) -> EncodingResult<()>
fn encode( &self, stream: &mut XmlStreamWriter<&mut dyn Write>, _ctx: &Context<'_>, ) -> EncodingResult<()>
Encode a value to an XML stream.
Source§impl XmlType for ActionState
impl XmlType for ActionState
impl Copy for ActionState
impl Eq for ActionState
impl StructuralPartialEq for ActionState
Auto Trait Implementations§
impl Freeze for ActionState
impl RefUnwindSafe for ActionState
impl Send for ActionState
impl Sync for ActionState
impl Unpin for ActionState
impl UnsafeUnpin for ActionState
impl UnwindSafe for ActionState
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.Source§impl<T> EventField for Twhere
T: IntoVariant + Clone,
impl<T> EventField for Twhere
T: IntoVariant + Clone,
Source§fn get_value(
&self,
attribute_id: AttributeId,
index_range: &NumericRange,
remaining_path: &[QualifiedName],
) -> Variant
fn get_value( &self, attribute_id: AttributeId, index_range: &NumericRange, remaining_path: &[QualifiedName], ) -> Variant
Get the variant representation of this field, using the given index range. Read more