Struct async_minecraft_ping::ServerPlayer [−][src]
Expand description
Contains information about a player.
Fields
name: StringThe player’s in-game name.
id: StringThe player’s UUID.
Trait Implementations
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
