[][src]Struct async_minecraft_ping::ServerPlayers

pub struct ServerPlayers {
    pub max: u32,
    pub online: u32,
    pub sample: Option<Vec<ServerPlayer>>,
}

Contains information about the currently online players.

Fields

max: u32

The configured maximum number of players for the server.

online: u32

The number of players currently online.

sample: Option<Vec<ServerPlayer>>

An optional list of player information for currently online players.

Trait Implementations

impl Debug for ServerPlayers[src]

impl<'de> Deserialize<'de> for ServerPlayers[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> DeserializeOwned for T where
    T: Deserialize<'de>, 
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.